D&D General D&D is now Steampunk (poll)

Is default D&D steampunk?

  • Yes

    Votes: 24 15.7%
  • No

    Votes: 119 77.8%
  • Aren't Warforged a default species?

    Votes: 10 6.5%


log in or register to remove this ad


Why not just play a different game? Why must D&D keep changing when nearly every other RPG doesn’t (to any significant degree)?
I do play differ games. Lots of them.

I like liking D&D. I don't like not liking the current version of D&D. D&D has a long tradition of changing more than most other games and that very likely has contributed to its longevity and dominance.
 

I do play differ games. Lots of them.

I like liking D&D. I don't like not liking the current version of D&D. D&D has a long tradition of changing more than most other games and that very likely has contributed to its longevity and dominance.
I guess that's the difference. I don't see D&D's longevity and especially it's dominance as some kind of unallocated good for the hobby. I would have strongly preferred iterative edition changes. You know, like just about every other RPG. The dominance of Dungeons & Dragons is simply arrogance.
 

I guess that's the difference. I don't see D&D's longevity and especially it's dominance as some kind of unallocated good for the hobby.
Nor do I. I also did not suggest I did. It is just true.
I would have strongly preferred iterative edition changes.
So are you playing OSE or OSRIC?
The dominance of Dungeons & Dragons is simply arrogance.
If it was merely arrogance, it would not be true. But it is. Whether it is preferable or not, there must be some there there. I personally think it is inertia, but how would I know for sure?
 

Nor do I. I also did not suggest I did. It is just true.

So are you playing OSE or OSRIC?

If it was merely arrogance, it would not be true. But it is. Whether it is preferable or not, there must be some there there. I personally think it is inertia, but how would I know for sure?
It leads to arrogance on the part of the IP holder.

I play A5e, because it's the closest system to what I want that still allows my players (who are familiar with 5e and basically nothing else, and are generally less interested in the wider hobby) to enjoy themselves. My personal preferences lean more toward OSR games where D&D-style gaming is concerned.
 

D&D is Soul Caliber. A vaguely Renaissance/Age of exploration set world where you can have. Medieval knight in plate and greatsword, a priestess of Hephaestus with a gladius and shield, a mechanical ninja, a golem made by a cult, a noble duelist with a rapier, a barbarian from the New World, a samurai, a shao-lin Monk and a Spanish pirate with a gun and sword combo all meeting one another.

And I wouldn't have it any other way.
Welcome back to the stage of history!
 

It leads to arrogance on the part of the IP holder.
Repeated success often breeds complacency.

Out of curiosity, when you run OSR games do you adhere to a particular set of published rules (like one OSR game in particular?), or do is it a mostly homebrew variety?

I like OSR in general but always pretty heavily homebrew certain things (like magic systems, for one) that I think have greatly improved over the years.
 

Repeated success often breeds complacency.

Out of curiosity, when you run OSR games do you adhere to a particular set of published rules (like one OSR game in particular?), or do is it a mostly homebrew variety?

I like OSR in general but always pretty heavily homebrew certain things (like magic systems, for one) that I think have greatly improved over the years.
I never get to run OSR games (not yet anyway). If I'm lucky I can occasionally play them. I like DCC and Shadowdark, but the one that suits my preferences best in the OSR sub-genre is ACKS. I really like it's attention to detail.

Not really D&D-like, but I recently picked up Rolemaster United and hope to play that someday.

I should note I like a lot of different games. I love the supers genre, and I really do enjoy Level Up (I have a huge homebrew/3pp compilation document for it).
 


Remove ads

Top