EDIT: The same remark applies to this post:
Why is the use of a square grid to resolve fireball any more "illogical" than the "arbitrary" DC in 3E? I mean, the GM just decides the precise location of all the potential targets, and they're either in the area or they're not. (I think
@EzekielRaiden made the same point upthread.)
And I don't think
@Manbearcat was questioning your preferences, but rather was saying that the following descriptions are false:
That is, the fiction of 4e does not contain square fireballs, nor non-Euclidean geometry (other than in the Far Realm). The squareness is a resolution device, not a characterisation of the fiction.
You seem to be able to deploy the distinction between resolution device, and contents of the fiction, in these posts:
No one who "doesn't care" and who therefore says that 1 square is 5 foot of movement thinks that the world of 5e D&D contains non-Euclidean geometry.
I think it's your toggling between recognising the design imperatives that drive 5e in contrast to 3E, or a hypothetical system with more complicated rules for fast-moving animals or for athletic endeavours, while making fun of
exactly the same things in relation to 4e, that
@Manbearcat was responding to.