Bill Zebub
“It’s probably Matt Mercer’s fault.”
I dunno what to tell you. Most dungeons have doorways, forests have trees, towns and ruins have buildings....maybe featureless large open spaces is something your table likes?
Ranged rogues (2 of the 3 rogues that have been played at my table) pretty much never engage in melee. The one melee rogue we have had (my swashbuckler) sticks and moves so once again avoids actually being in melee unless it's his turn.
We only play white room campaigns. Infinite flat, featureless plane. Detect magic reveals faint lines making a 5’ square grid.
:-/