D&D Race You Hate the Most

Which D&D Races Do You Hate? Choose All That Apply!

  • human

    Votes: 7 2.5%
  • elf

    Votes: 15 5.5%
  • dwarf

    Votes: 8 2.9%
  • gnome

    Votes: 39 14.2%
  • halfling

    Votes: 29 10.5%
  • 1/2 elf

    Votes: 39 14.2%
  • 1/2 orc

    Votes: 38 13.8%
  • drow

    Votes: 88 32.0%
  • duergar

    Votes: 83 30.2%
  • tiefling

    Votes: 71 25.8%
  • aasimar

    Votes: 65 23.6%
  • genasi

    Votes: 86 31.3%
  • warforged

    Votes: 84 30.5%
  • shifter

    Votes: 69 25.1%
  • changeling

    Votes: 63 22.9%
  • kender

    Votes: 134 48.7%
  • thri-kreen

    Votes: 77 28.0%
  • mull

    Votes: 69 25.1%
  • goliath/1/2 giant

    Votes: 62 22.5%
  • githyanki or -zerai

    Votes: 81 29.5%
  • dragonborn

    Votes: 94 34.2%
  • winged folk/raptoran/etc.

    Votes: 125 45.5%
  • other subraces (explain)

    Votes: 43 15.6%
  • other half-races or planetouched (explain)

    Votes: 39 14.2%

Ah.. the joy of races.... to each their own. I actually liked that a setting had the guts to take a new path and say that half-dwarves were:
A) Relatively Common and
B) produced something other than the already existent "mish-mash" half-races as they had been presented up to that point in D&D.

Half-dwarfs (or any other mixes) are pretty common in almost all of my games (well, depends on setting) but they are just that, mixes. Exception for the half-elves of Eberron somewhat, as they have formed their own race in a way, except of picking a new name. Can't quite say that of the Muls as they are sterile - but I think what I most hate is the name. How dumb to name anything after a mix of equines ;)
 

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How can anything be more disliked than kender?

But maybe it's because lots of people don't know kender anymore, which would be a blessing and a great steps towards them disappearing from memory forever.

If you don't know kender, imagine Rob Schneider being in every movie you ever liked, appearing in every scene and having the most dialog. That's how you're supposed to be a kender. And the other people at the table are supposed to be greatful for it. :devil:
 

I mean, c'mon, how many angels, devils, elemental/djinn, etc. ad nauseum are havin' sex with normal mortals (most probably humans)?

As you said correctly, it really depends on setting.

If we're talking about a world, it makes sense Tieflings and Aasimars as rare.

But maybe we're talking about a setting where, for example, an Angel's blood is something really strong and his sons, grandsons and maybe some generations more will still be Aasimar, a whole bloodline.

This is the way AD&D2E handled tieflings and aasimars.

As for Planescape... then we're talking about a multiverse of worlds and pantheons... there's plenty room for that.

PS. Halflings must buuuuuuuuuuuuuuurn :p:p:p:p:p:p:p:p:p:p:p:p
 


Hm, you seem to be an otherwise reasonable person,

Thank ye. I like to thinks so.

but here you've obviously lost it. :P

'Ky not likin' you so much right now. ;)

I love the fact that elf and eladrin are different races with different abilities and flavor in D&D. The name eladrin threw me off for a while, but I've come to accept it.

If they presented wood elf and grey elf as different races with the flavor/mechanics of 4e (or whatever) would that work for you? Is it the name or the fact that the different "elf" races are presented as different races?

They already WERE portrayed as different races with different mechanics. I don't know anyting abotu 4e, so you'll have to forgive me on that...but they did, as various sub-races ("species", I would have preferred) have varying mechanics and edging toward certain classes.

If they'd said "Eladrin are Grey Elves" I'd probably have significantly less venom for them. Take the rarest race of elf and make them some other-worldly "fey"race? Sure, ok. Not, again the standard, "High elves."

So, to your point, yes, name does matter.

But why do you like them? Why were they necessary? Calling them "High elves" and "Grey Elves" and "Wood elves" was too complicated for people? Completely UNnecessary as a "separate race" with "separate mechanics."

Dammit, I didn't see kender! Now I want to go use my secret admin powers and go edit the poll. :)

"Secret admin powers ACTIVATE!" FTW...every time. lol.

If you don't know kender, imagine Rob Schneider being in every movie you ever liked, appearing in every scene and having the most dialog. That's how you're supposed to be a kender. And the other people at the table are supposed to be greatful for it. :devil:

LMAO! THANK YOU! That's perfect! I despise Rob Scheider. [EDIT] Can't even spell his name right, I hate him so much, apparently! lol. "Schneider", there. I did it. :D[/EDIT]

HEY PC! Can you go back in the poll and add "Kender" for me? lol.

As you said correctly, it really depends on setting.

Just so. I'm not about denying anyone their fun! That's what the game is about, after all.

If we're talking about a world, it makes sense Tieflings and Aasimars as rare.

But maybe we're talking about a setting where, for example, an Angel's blood is something really strong and his sons, grandsons and maybe some generations more will still be Aasimar, a whole bloodline.

This is the way AD&D2E handled tieflings and aasimars.

Right. I get that. And that makes total sense. I guess it's a personal understanding/acceptance of the idea of angels (at all!) and devils (much more believable) sleeping with mortals all of the time.

As for Planescape... then we're talking about a multiverse of worlds and pantheons... there's plenty room for that.

Absolutely! As I said.

PS. Halflings must buuuuuuuuuuuuuuurn :p:p:p:p:p:p:p:p:p:p:p:p

Seriously, man. As a completely untrained therapist with a single psychology class over fifteen years ago under his belt, LET THE HAIRFEET GO!:p:p:p
 
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What's wrong with duergar? Did they do something in 4th Edition? I only know earlier editions and there was everything fine with them.
 


But why do you like them? Why were they necessary? Calling them "High elves" and "Grey Elves" and "Wood elves" was too complicated for people? Completely UNnecessary as a "separate race" with "separate mechanics."

Elf has always meant two very different things in D&D:

1. The frolicking woodsy elves of Greenwood the Great
2. The supremely magical and distant elves of Lorien

By making them distinct races, with distinct origin, flavor, and mechanics, 4e made it clear you what you were choosing to play when you selected elf or eladrin.

Again, I didn't care for the name eladrin initially and would have preferred Grey Elf and High Elf to make the distinction. Now, I'm not so sure. I like that an eladrin is not "one of the elf races" and is instead a different thing from elf. And the name eladrin has grown on me.
 

Elf has always meant two very different things in D&D:

Yes...and no. High Elves were stated, quite clearly, as the elf that PC elves were supposed to be. Once Unearthed Arcana came out and the, what, 6 (?) elf races were listed as possible PCs the High elf was still pointed out as the elf that MOST elf PCs "should/would" be unless otherwise stipulated.

1. The frolicking woodsy elves of Greenwood the Great.

Right, "wood" elves. Not, originally, an elvin character's race but detailed, somewhat, in the original MM.

2. The supremely magical and distant elves of Lorien

Which have ever thought of to be the model for "Grey Elves"...not "High elves."

The people/elves of Elrond's Rivendell, were High Elves, or so I always took them to be.

By making them distinct races, with distinct origin, flavor, and mechanics, 4e made it clear you what you were choosing to play when you selected elf or eladrin.

And, again, how does that make it more/"better" than saying "You're a Grey" or "High" or "Wood" elf? The 1e UA had varying ability modifications and cultural details...Why did they have to be/become "separate fey beings"?

Again, I didn't care for the name eladrin initially and would have preferred Grey Elf and High Elf to make the distinction. Now, I'm not so sure. I like that an eladrin is not "one of the elf races" and is instead a different thing from elf. And the name eladrin has grown on me.

To each their own...and play with what you like. To me they were entirely unnecessary as a separate race...and relegated all "elf" characters to being "wood elves" was a completely arbitrary injustice...and, as forementioned, making eldarin="high elves" was just completely wrong to the Tolkien elf model.
 

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