Had a great time with my first in person Daggerheart game. I had 5 PCs covering the usual suspects, capability wise.
The story had the PCs investigating why the ghostly entities of a local keep got up in arms. Much combat ensued, until the PCs forced the banshee to explain why she was so upset.
Long story short: a scavenger had managed to steal a locket, and the specter and her minions wanted to MURDER until the locket was returned.
It turned out that a little sneak thief tossed the keep and stole the locket (thereby waking the banshee) and ended up with the bandits.
The PCs managed to avoid combat with the bandits and were able to both set the unquiet dead to rest AND let the NPC add more to their knowledge of the source, with the help of various PCs
One thing I discovered was I had a constant overflow of fear.