Burninator
First Post
How would we go about creating such a truly random push-poll? (not self-selecting and avoiding biases)
I just can't believe there's nothing we can do about this, I want to campaign for a better mechanic to take its place. I was really looking forward to playing a fighter with a big axe, but I can't stomach this for his fighting style, and I was about to start up a campaign but I don't know if I can swallow the prospect of giving a company that believes they are acting as "custodians of D&D" and allowing such controversial new stuff into it which 1/2 of us find unbelievable. I don't want to play a D&D where 1st level fighters can't not do damage to any target they pick, at will. It's just a bridge too far for me.
I'm a strong simulationist and I built my career around it, I might create an OGL 5e- variant that's realism-based but still compatible with the core rules, might as well throw in armor as DR too, and perhaps a sensible HP definition and scaling, with a healing module that's akin to regeneration (slow) while I'm at it. It will be very hard to re-balance vs the MM, and probably need community support to tune. Maybe Kickstarter could help.
At least this product wouldn't be trying to be everything to everyone and think that a good compromise between peanut butter and jelly sandwiches and ham & mustard is peanut butter and mustard sandwiches. (that's not my metaphor, it's from someone over at Wotc forums, a place with awful moderation)
I just can't believe there's nothing we can do about this, I want to campaign for a better mechanic to take its place. I was really looking forward to playing a fighter with a big axe, but I can't stomach this for his fighting style, and I was about to start up a campaign but I don't know if I can swallow the prospect of giving a company that believes they are acting as "custodians of D&D" and allowing such controversial new stuff into it which 1/2 of us find unbelievable. I don't want to play a D&D where 1st level fighters can't not do damage to any target they pick, at will. It's just a bridge too far for me.
I'm a strong simulationist and I built my career around it, I might create an OGL 5e- variant that's realism-based but still compatible with the core rules, might as well throw in armor as DR too, and perhaps a sensible HP definition and scaling, with a healing module that's akin to regeneration (slow) while I'm at it. It will be very hard to re-balance vs the MM, and probably need community support to tune. Maybe Kickstarter could help.
At least this product wouldn't be trying to be everything to everyone and think that a good compromise between peanut butter and jelly sandwiches and ham & mustard is peanut butter and mustard sandwiches. (that's not my metaphor, it's from someone over at Wotc forums, a place with awful moderation)