Surussk takes the lead as everyone follows him down the corridor that seems to lead to the prison block.A narrow corridor flanked on each side by smaller chambers leads to massive double doors made of heavy steel. Beyond the doors lies a large holding area where several prisoners linger anxiously. Each of the two smaller rooms flanking the hall seem built for defense, both against intruders and against escaping prisoners.
You quickly notice that it's not like other Imperial detention centers...at least for Duella and EF-8 who've no doubt seen those before.
The prison block features a large open space, which is nonetheless very well secured. The space is filthy and all prisoners are ketp together (more or less), without exception for a former Imperial Admiral. Currently, you can see 4 prisoners lingering there and one of them (a slightly overweight man with close-cropped gray hair and a bushy mustache. He has clearly seen better days; his right eye is swollen and bruised, and a trail of dried blood stains the corner of his mouth.) appears to be Admiral Varth, who you've been sent to rescue.
Unlike the other locations in the base, this one seem fairly well monitored.
Too well monitored.
Apparently some alarm system cuaght you and the guards attack as soon as all of you enter! There are 3 of them, dressed in standard Imperial uniform. One hits Surussk for 12 points of damage, another hits EF-8 for 4 points of damage and the third one misses...
[OOC: Combat round again, folks. Also be sure to..think creative when you're up against a strong enemy...]