DDO is dead!

Rhone1 said:
He also felt that D&D would make a come back at some point to the mmo arena with something different when DDO died.

I surely hope so. Someone sorely needs to capitalize on FR as an MMO setting. I remember thinking, every time I walked into Stormwind in WoW or Qeynos in EQ2... "Damnit, this should be Waterdeep."
 

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DDO is a little livelier this morning. It looks like the server merge didn't quite solve the problem of finding groups, but at least there are ~120 people online at a normally slow hour.

I'm still disliking Eberron after doing a one-shot game. Thankfully DDO doesn't have shifters, changlings, or goblins. The supplement books to Eberron are more over the top than DDO to me, so maybe Turbine was just following orders - Welcome to Eberron, here's your vorpal holy avenger.
 
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The 5th module really fixed some nagging problems, made some functional and attractive upgrades to the UI, and improved engine and connectivity performance.

DDO is almost to a point that I would not be embarassed to release it for sale.

FYI
 

I just started playing and I'm trying to like it. There doesn't seem to be very many people playing when I do (during the day) so finding someone to group with is probably going to be a challenge.
 

Ghostwind said:
I just started playing and I'm trying to like it. There doesn't seem to be very many people playing when I do (during the day) so finding someone to group with is probably going to be a challenge.

I feel your pain. It seems most of the players are in the USA and finding a group late at night or during a work day is kinda tough, even now after the server merge. This morning there was a rough count of about 100 or so online.

The updates are pretty nice. The big things that I like are the percent chance of using a wand and AC calculations for armor. I don't think I'd be embarrassed any more as a DDO player, except that you have to fight the reputation it already has.
 

Ghostwind said:
I just started playing and I'm trying to like it. There doesn't seem to be very many people playing when I do (during the day) so finding someone to group with is probably going to be a challenge.

Must find a guild that is active at those times. It's hard, but a comment in your Who player comment field may get some response.

If you are on Thelanis, our guild is active pretty much anytime the servers are up. You may not get a full guild group, but you can find a couple of people that you can count on not sucking so bad that you scream and throw things (PUGs make me do this).
 

werk said:
you can count on not sucking so bad that you scream and throw things (PUGs make me do this).

Most of the pick up groups I'm in are pretty good now. I think a lot of the clueless fighter-clerics (for example, 10th level cleric WITHOUT raise dead, but somehow thinks casting bless makes up for it) have decreased.

I agree that during off-peak hours it can be really quiet for grouping, but then I get some hope when I see that there are still 100+ people logged on and less than 50% are 14th level.
 

Ok, so the DDO and the LotR servers have been down for a while...

I guess we'll get another shard for our wait.

In the meantime, how many have given the dragon at the end of VoN5-6 a beatdown? And how many times did it take before you could do it?
 

MarauderX said:
Ok, so the DDO and the LotR servers have been down for a while...

I guess we'll get another shard for our wait.

In the meantime, how many have given the dragon at the end of VoN5-6 a beatdown? And how many times did it take before you could do it?

Yeah, something about the authentication server upgrade going kaput...

I've killed Velah the dragon more times than I know, and was successful right from the start, at lvl 10. The best strategy, still, is to run up as a group behind her right front leg, spam mass heals, and beat the piss out of her. It works like a charm as long as eveyone goes together and stays tight.

Everytime I've tried to run it differently we've failed.

Failure has happened when people try to 'break' it by hiding in safe spots or splitting up or somesuch (gets the whole group that follows direction melted) or when we fail at simultaneously falling the pillars and run out of time trying to run around the ele's.

Same with the DQ and Reaver, with the reaver being easiest due to it's insta-reset raid quality. At this point I really don't run the dragon...I can get better items looting the orchard rares or GH quests.

And I hate the current raid loot system.
 

Candy Canes

Yay. A reward for a prolonged downtime is a 30-charge candy cane for each character. A healer burns that up in one adventure, let alone one day. I guess I should be happy we got anything at all.
 

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