Nail
First Post
Sure.werk said:How so? Do you include all damage taken in the round in the concentration DC? The reason you ready is so you can do damage during 'the action'.
I know you know that, just trying to understand the reasoning behind your quoted statement.
Readying an attack is a standard action; therefore you only get one attack. At higher levels (necessary caveat), you'd be losing your iterative attacks. And if you are two-weapon fighting, it's even worse. By readying you are missing a lot of potential damage for a chance to ruin a spell.
Since spell-slingers often (tho' not always) have fewer hp than average, it's better to just pound on 'em 'till they drop. (Or be tricky and grapple, trip, sunder, etc) After a full attack, the wizard is either dead, or worried enough to try an escape spell...and in either case, he's no longer targeting you with spells.
Moreover, if I'm playing a mage and I see a nearby fighter ready an action, it's a safe bet he's readying to attack if I cast. So I do something else (wand, potion, scroll, or....manuever!) and his action is lost. (I've done this in actual play, BTW. Really p*sses the Ftr off.

I'm not saying readying is never a good idea....it just is usually not good.