D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?


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No offense to the OP (or the participants of this thread) but this kind of speculative (wishful thinking) nonsense always annoys me. From "the trenches", the books are selling great. Great enough for what WotC wanted? No way to tell.* Bad as YouTubers try to pretend with their clickbait articles? Not a chance.

* For all we know, in their fever dreams the Hasbro shareholders expected all the money in the world. Well, they didn't get that. Does that mean I should post a video saying "OMG, 2024 D&D is a big failure!" Pfft.
 

The fun part about this is if we are talking about players being happy with 2024 ed or we should be talking about the brand be loved by potential consumers who don't know D&D yet.

Maybe in the next two years there is a new D&D cartoon show, I don't mean a reboot of 80s show but a new title with original characters, with a child-friendly style like the reboot of my little pony, with halflings, gnomes, harengons and other furries. The chosen setting Witchlight because this seems designed to be child-friendly if it was necessary.

Other option could be "product emplacement" in some titles but it has to be by somebody who understands the game.

I need to suggest nothing about the Japanese market and the manganime industry because Hasbro knows it better than us. I guess Japanese players have to feel they are creting their own stories with its own style.
 

I'm a long time regular player and DM and I don't like the new stuff.

It's got some serious power creep, it fails to offer sufficient DM support- the lack of rules for making a new monster is a particularly egregious case in point- and quite a few of the decision made (e.g. what has happened with the Humanoid creature type and monsters that used to be and, IMHO, should still be Humanoids) are... let's just say not to my taste.

I have, and will, use some of the new monsters from the MM, but can't see myself updating my game to 2024 rules or even hybridizing much of the PH stuff into my game. I'm going to try it out in another DM's campaign, but the 2024 ruleset is not going in the direction I want to go in.
I did say that this was my anecdotal experience based on the 15 or so people I game with regularly.
 




The main complaint I've heard is the new grapple rules (because it's always the grapple rules) make PC grapplers non-viable
Opposed checks were tedious and stacked in the PC’s favor to an insane degree. It was easy for a barbarian to make every grapple check with +5 and advantage while the enemies only had +1 to +3. This only got worse at higher levels, when the PC’s bonus grew with proficiency, and less than 1% of monsters had athletics skill.

But grapple has actually improved! Monks can now use dexterity for grapples and a grappled creature now has disadvantage on everyone but the grappler.

One of my top 5 changes to the game.
 



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