Hello everybody,
I hear that there are rules for "mobs" in the DMG II. Could anyone explain a little bit what this is like?
I've been seeking ways to challenge my mid-to-high-level PCs with large groups of low-level folks, and "mobs" could be a good way to do it. (What I had previously been planning was, in "mob situations", to increase the flanking attack bonus from +2 to +4, so being surrounded by a horde of 1st-level folks is more of a genuine threat.)
Thanks,
Jason
I hear that there are rules for "mobs" in the DMG II. Could anyone explain a little bit what this is like?
I've been seeking ways to challenge my mid-to-high-level PCs with large groups of low-level folks, and "mobs" could be a good way to do it. (What I had previously been planning was, in "mob situations", to increase the flanking attack bonus from +2 to +4, so being surrounded by a horde of 1st-level folks is more of a genuine threat.)
Thanks,
Jason