I'm not super fond of the art for the dragonorb. It looks more-knick-knack and less crystal-ball.
I love everything I've seen about the DMG so far, except the pictures. It really does seem like a huge waste of space. Art is cool, but a picture of every magic item? Imagine if the PHB had a picture of every spell.
But overall, I'm very excited.
Uh, if they didn't have the pictures, the book would simply be smaller. The pictures aren't forcing out more content.
They should feel insulted, it is as if most of the magic items are copy pasted out of previous dungeon master guides. I feel insulted they expect us to pay them for the same stuff we have already paid for.
I am disappointed that so much of the preview material seems just so ever slightly altered versions of the stuff in the 1e DMG. It didn't take much work at all to make this book it seems, also the large ugly pieces of art that are just acting as filler distracts from it as well.
Sure it is. They have 320 pages to use, if they cut out some of the art work they could add in more text simple.
The Deck of Many Things. Some of it, anyway.
Sure it is. They have 320 pages to use, if they cut out some of the art work they could add in more text simple. It is not like they don't have huge amounts of information from other DMG's and DMG 2's or Unearthed Arcana's they could adapt to 5e and put in the book.
The artifacts seem fine, very retro (1e) feel as has been stated.
Edit: Also, the flat 5% of the eye wielder's soul being devoured (if spells are used) make little sense. If the wielder is using the spells perfectly in line with Vecna's interest there should be no problem. If the wielder uses the spells in some way contrary to Vecna's interest (as determined by the eye itself since it's sentient) then there should be a problem - which could easily represented by a saving throw.
If you really think that's true, you clearly think very little of the development process. Here's a tip: the art departments and the writing departments are typically separate. The writers put in all of their material, the art department puts in their material, and the layout editor puts it all together. Translating between editions is not nearly as easy as you seem to think it is, and it's becoming obvious that you simply hold the developers in great disdain for all of this. There is simply no point in coming into every thread and complaining multiple times on the same topic. We understand you don't like it. A lot of people do. Whats the point in trying to ruin that for people?