I'm not trying to make a jab here. I honestly believe you should consider the following. I apologize in advance if it seems offensive.Cherub said:Thanks, All! I am playing 3.5. Could someone point to me to the right page of the PHB / DMG that states this?
I'm not intending to be rude either, and furthering Lord Pendragon's useful points, you'll also find that high-level PCs and NPCs/Monsters have far more powers than they had in 1e/2e, and both you and the players (assuming they haven't played in a while either) will likely have to work very hard to remember them all and make use of them.Lord Pendragon said:I'm not trying to make a jab here. I honestly believe you should consider the following. I apologize in advance if it seems offensive.
If you did not understand how levels work in 3.5, I strongly suggest that you re-read both the PH and the DMG, carefully, before playing your game. As a player, this level of unfamiliarity with the rules wouldn't necessarily be problematic, but as a DM, you need to understand how things work far more concretely.
At least, IMO. Again, I don't mean this as a dig, I just seriously believe you need a serious refresher course before you try to DM a game.
Lord Pendragon said:Are you playing 3rd Edition or 3.5 D&D, or an earlier edition?
If you're playing any version of 3.x, then the above statement is false. You do not start at the bottom of the experience chart if you take a second class. The number of classes you take, (setting aside any xp penalties you might gain from excessive multiclassing,) is immaterial to how much xp it takes to get to the next level.
For instance.
PC1 is a fighter3, and has 3,000xp. He will need to earn an additional 3,000xp to gain his next level, regardless of whether he chooses to take another level of fighter (making him a fighter4) or a level in sorcerer (making him a fighter3/sorcerer1).
PC2 is a rogue1/ranger1. He has 1000xp. He will need to earn 2,000xp more to gain his third class level, the exact same amount a wizard2 would need to earn to become a wizard3.
Experience requirements are determined by character level, not separated by individual classes.
This means that all the PCs in your game should have 15 class levels regardless of if they single- or multi-class. So you might see a Wizard15, a Paladin15, and a Barbarian2/Fighter13. But you will not be seeing any Cleric10/Fighter11's, as that is a 21st-level character, requiring the xp of a 21st-level character.
The only exception to this is if the wizard buys heavily into item creation. In which case he may wind up being a Wizard14 with a metric ton of magic items.![]()
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Hey! We're suddenly agreeing about everything!Lord Pendragon said:I'm not trying to make a jab here. I honestly believe you should consider the following. I apologize in advance if it seems offensive.
If you did not understand how levels work in 3.5, I strongly suggest that you re-read both the PH and the DMG, carefully, before playing your game. As a player, this level of unfamiliarity with the rules wouldn't necessarily be problematic, but as a DM, you need to understand how things work far more concretely.
At least, IMO. Again, I don't mean this as a dig, I just seriously believe you need a serious refresher course before you try to DM a game.
fusangite said:Hey! We're suddenly agreeing about everything!
fusangite said:If you're not that familiar with 3.0/3/5 in the first place, chances are attacks of opportunity and a few other things added in this edition are going to drive you up the wall.