Do you allow evil chars?

Do you allow evil characters in your games?

  • Yes

    Votes: 20 38.5%
  • No

    Votes: 32 61.5%

adndgamer

First Post
So do you?

I find that they disrupt games, and it's just no fun to play with them. After all, what's so heroic about burning villages and killing innocents?
 

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Who says it has to be heroic? Destiny can choose even the most self-iterested carnage-lover to become the reluctant savior of mankind.

The thing is, evil doesn't nessecarily mean beating-up-the-elderly evil. It could just be selfish-and-conniving evil, or run of the mill uncrontrolable-violent-urge evil, or power-trip-mad evil.

In fact, evil can be downright a blast for some one-shot campaigns (oh, my players had such *fun* killing Elminster! :))

As long as you disassociate evil from True Blackest of Heart Deviltry, you can be alright. Just because your chaotic evil doesn't mean you want to eat *every* baby that comes along. It just may mean that you're not above doing it, if they, y'know, get in the way. They were askin' for it. :)

Evil characters can still have desires and wants that mediate their wickedness. Like so:

DM: Tonight's quest is to save the kidnapped princess
EvilDude: Pheh. Why would I want to do something like that?
PaladinDude: Because if you don't serve your community like a good prisoner, this sword is going in places that are usually exit-only.

:)

Evil can be alright, as long as you don't get too serious about it. Once you start thinking of what an evil character is *really* capable of doing, you start to loose a desire to play them, becuase you don't feel comfortable with what your character would do....and then, that's when they get caught by the town guard.
 

uv23 said:
This exact poll already exists on the site. Check the last day of posts.

Whoops. I was sick and stuff for the last couple of days (still recovering), and had little time to come here. Sorry bout that.
 

Kamikaze Midget said:
Who says it has to be heroic? Destiny can choose even the most self-iterested carnage-lover to become the reluctant savior of mankind.

--SNIP--

Evil can be alright, as long as you don't get too serious about it. Once you start thinking of what an evil character is *really* capable of doing, you start to loose a desire to play them, becuase you don't feel comfortable with what your character would do....and then, that's when they get caught by the town guard.

Yeah... I guess. Hm. Yes. It's all in how you look at it I guess.
 

Additionally, if players are not careful about wha tthey out on or wear, it is fun to temporarily change their alignment a bit, to make them a little different, and to make the LG types in the party watch them more carefully, creating a little party tension...I have a player who has a cursed helm of blasting in the shape of a mind flayer stuck to his head because he wanted to put it on before it was identified...he's now LE, and being more selfish and less concerned with what the weasel of Pelor says to do...
 

Yes

I do allow evil characters to be played by my players as long as it makes sense. The evil character in a typically good party usually hides the fact that he/she is evil for fear the other characters will turn him/her over to the authorities, or worse be killed if they found out. Especially if ther is a cleric or Paladin of good alignment in the group. This is very tricky for the DM and the other players. I find that there is more roleplaying done when there is a Evil character in the party. Atleast in the games I run.
 

Evil characters can certainly have their heroic moments- Raistlin Majere, anybody?

But in general, I do not allow them in my campaign. They tend to be disruptive of party cohesion (in the way that most of my players play), and generally no fun to DM for.
 



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