Mistwell
Crusty Old Meatwad
I've found in d&d 3e that many players do not know what prestige class they want to enter in to, if any, until around the time when they could have qualified for that class, had they planned on it from the beginning. This can particularly be a problem with prestige classes that require a maxed-out skill rank in a fairly obscure skill (like profession: sailor, 9 ranks, or something like that).
Now that isn't a huge problem for a player with a class like rogue, with their numerous skill ranks each level. But for the classes that get few skills each level, like fighters and clerics, it can be a serious pain in the butt to qualify for a prestige class that they just figured out they wanted (or they just finally convinced the DM would be an appropriate new prestige class).
Does anyone out there use a house rule that players can exchange skill ranks a bit, once a prestige class makes sense, to qualify? If so, do you do it on a one-for-one basis, or something else? Is there a criteria for which skills you allow people to switch around (like "You can switch knowledge: nature for wilderness lore ranks, but you can't swap craft: boater for concentration ranks")?
Any advice would be appreciated.
Now that isn't a huge problem for a player with a class like rogue, with their numerous skill ranks each level. But for the classes that get few skills each level, like fighters and clerics, it can be a serious pain in the butt to qualify for a prestige class that they just figured out they wanted (or they just finally convinced the DM would be an appropriate new prestige class).
Does anyone out there use a house rule that players can exchange skill ranks a bit, once a prestige class makes sense, to qualify? If so, do you do it on a one-for-one basis, or something else? Is there a criteria for which skills you allow people to switch around (like "You can switch knowledge: nature for wilderness lore ranks, but you can't swap craft: boater for concentration ranks")?
Any advice would be appreciated.