D&D (2024) Do you think they will add more races to PHB2024 to make up for dropping other stuff?


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I think I would divinely fuse Eberron and the Forgotten Realms together. ;)
Because fantasy realms don't need real world astrophysics (specifically, round planets) to be a thing, I've considered making the Material Plane a single flat 'plane' like the Outlands, and every D&D world can be on that plane, separated only by extreme swathes of ocean. And if ships could survive many months (or even years) of sailing, they could travel between different continents of the different campaign settings. The sun, moon(s), stars, and constellations would not be universal, rather just manifest what is appropriate for each campaign setting, the same no matter where you are in that campaign setting. The stars that are seen from a certain campaign setting represent the pinpoint portals into the Astral and Outer Planes where their respective Divine Realms watch over the campaign setting in question. The great oceans between the the campaign settings may not even have stars, making it more hazardous to attempt to leave a campaign setting. Maybe sail too far and you're off the star map and can't use them for navigation, keeping the greater world mysterious, dangerous, and hard to navigate.

Climate would not be based on an equatorial paradigm, and time would not be based on revolving opposite a sun, rather every campaign has the same seasons and night/day cycles at the same time.

Also, every flat map works without having to map it to a globe!

I know, I'm just being silly. << >> o_o
 


Almost every other RPG aside from generic systems like GURPS has a single setting. Pathfinder does it quite well. D&D is one of the only outliers where the core rules have to accommodate almost every possible homebrew a DM can make plus dozens of official settings. So they can never go deep with lore because it will be contradicted by some other setting or DM who says "well actually..."
That openness seems to have worked out pretty well for D&D, though, so why would they go from that to more of a niche setting?
 

Would that involve binding the Realms' overlords deities into the Silver Flame? :)
Hmm....I was hoping to put some distance between the Material Plane world and the divine realms by making the FR deities distant instead of meddling. ;) The Sovereign Host and the Dark Six don't meddle with mortal affairs and use celestials/fiends as intermediaries.
 



A mosaic world? Might be something fun to sort of gamify (like an extremely limited version of microscope) and run as a forum game. :)
Yep. ;) Imagine a Material Plane world whose lands are from other Material Plane worlds like Toril, Oerth, Eberron, etc. I can imagine the nation of Cyre from Eberron winding up here instead of being destroyed by whatever created the Mournland.
 


Almost every other RPG aside from generic systems like GURPS has a single setting. Pathfinder does it quite well. D&D is one of the only outliers where the core rules have to accommodate almost every possible homebrew a DM can make plus dozens of official settings. So they can never go deep with lore because it will be contradicted by some other setting or DM who says "well actually..."
they can go deep in setting specific books, it’s not like no one homebrews PF
 

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