Do you use Bloodlines in your game?

Jraynack

Explorer
Hey all,

We want to hear from you about the bloodline rules that first appeared in Unearthed Arcana. Frankly, as a game master, do you allow players to use them? Furthermore, as a player, do you like them and use them?

In our upcoming Feudal Lord campaign, want want something to symbolize bloodline and ancestry to important personages. For example, in our upcoming dwarf guide we have devised various bloodlines to represent each of the dwarven clans that exist in the world of Terra.

However, we might have an easier solution than giving up levels to have bloodlines and before we delve into developing that system, we wanted to get gamers' opinions on the existing bloodline rules.

To give you an insight to our system, characters decide at 1st level to have a bloodline. Each time they have a bonus feat due to level advancement (1st, 3rd, 6th, 9th, and so on) they exchange gaining a bonus feat for a bloodline ability (which would be equivalent to a feat). Characters would have the option of stop exchanging their bonus feats for bloodline abilities, but once they choose to stop, they cannot continue to gain bloodline abilities at a later date. The more bloodline abilities they possess, the greater their lineage to that particular ancestor, which might lead characters access to certain prestige classes (i.e. King of X Dwarven Clan).

Anyway, let us know what you think?
 

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