D&D 5E Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E

Cubicle 7 -- makers of the official Doctor Who roleplaying game -- has announced that the Doctor...

Cubicle 7 -- makers of the official Doctor Who roleplaying game -- has announced that the Doctor will officially be coming to 5E soon under the name Doctors and Daleks. There are no dates or details yet, over than that the Doctors and Daleks Player's Guide will launch 'soon'.

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A NEW COMPANION FOR YOUR ADVENTURES THROUGH ALL OF SPACE AND TIME!

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time is your Venusian macro-oyster, but keep your wits about you — there’s a lot of danger in the vastness of eternity.

We are delighted to announce that we are working on Doctors and Daleks – a new line of products that brings Doctor Who adventures to your table using 5th Edition rules! The first release – The Doctors and Daleks Player’s Guide will launch soon.

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen.

We’ll also continue to support the new Second Edition of our award winning Doctor Who: The Roleplaying Game, with a host of new products on the way soon!
 

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Dire Bare

Legend
We are without a doubt returning to that period.
I disagree.

There are parallels, to be sure. But while the d20 boom wasn't all that long ago, times have changed. The audience has changed, publishing and distribution has changed.

During the d20 boom, the market was flooded with products using D&D's engine. Some of them were amazing, some of them were terrible. Retailers in game stores couldn't distinguish easily between the good and the bad, and ended up with a lot of unsold stock. Almost every publisher started d20 versions of their bespoke games and settings, some were amazing, others rushed and of poor quality. The market and the community became fatigued with the amount of d20 material . . . but mostly the amount of lousy d20 material out there.

There was no "live play" streaming, no crowdfunding, social media was nascent, D&D itself wasn't as popular and mainstream as it is today.

I am seeing a LOT of D&D-powered games being released now, but . . . . the overall quality is MUCH higher, the products are more varied and interesting, and the underlying game system is more robust. And we haven't hit the levels of splat we were seeing back in the 2000's, and I'm not sure we're going to.

I am ALSO seeing a lot of non-D&D games being brought to market. More than I've ever seen before. And again the quality is MUCH higher than in years past, the products are more varied and interesting . . . . and game design has evolved, the many game systems are often of a higher quality than the alternate systems of the past.

EDIT: Took out some repetitive frustrations of my own . . . .
 
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eyeheartawk

#1 Enworld Jerk™
We are at the mercy of WotC and D&D?


Let folks who want to play D&D, or D&D adjacent games do so, let those who want to try other games do so. Let publisher publish want they want to, what they are passionate for, what they think will pay their employees salaries and allow them to continue publishing games.

There is room for all at the table. Let the unnecessary frustration, "fatigue", and sour grapes go.

Who is saying nobody should play it,that it can't be published or denying the market realities?

People are allowed to express their frustration, fatigue and sour grapes at the reality of things. It's the same as when some people do an eye roll, when say, another MtG book gets published. That's all valid.

C7 gets to publish what they want, but they aren't entitled to no negative sentiment about it. Part of being in a market is listening to the market, and right now, a portion of that market is expressing fatigue and displeasure. That's the system working as designed. Or so I've been told by people with more money than me anyway.
 

Since I am not a new player to RPGs, I have already learned a good number besides D&D over the decades, and am not part of the group who started since 2014 and only want D&D or D&D based, no matter what. But I still don't want to hassle with a new system. Last time I tried a completely new system was with The One Ring, and I never fully comprehended some of the rules for that.
I can relate. I have been gaming for about 30 years. I have played GURPS, Rifts, Warhammer, Star Frontiers, Boot Hill and basic, 1st, 2nd and 5th edition D&D. I am not opposed to learning new games but my group, who is already pressed for time while working and raising families, have decided for now they want to stick to one rule system.
 




We are at the mercy of WotC and D&D?

There's a sort of truth to that, but also its a messed up way of looking at things, IMO.

D&D was the category originator, D&D is awesome, people love D&D and want to play D&D. Even when they want to play Star Wars or Dr. Who. Its what we know and what we're comfortable with. And there is absolutely nothing wrong with that.

There is room for TTRPGs other than D&D, there are a lot of great non-D&D games out there. D&D-powered games are certainly on an upswing, but we've also never had a time with more non-D&D games also. If you want to play a non-D&D game, you are spoiled for choice!

Let folks who want to play D&D, or D&D adjacent games do so, let those who want to try other games do so. Let publisher publish want they want to, what they are passionate for, what they think will pay their employees salaries and allow them to continue publishing games.

There is room for all at the table. Let the unnecessary frustration, "fatigue", and sour grapes go.
Nothing I said was meant to say anything opposite to what you said.
 


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