frankthedm
First Post
This was my understanding as well.Benimoto said:The HP for both the monsters, I'd bet, is artificially low in the miniatures game. We already saw that the Balhannoth had closer to 80 hp on the RPG side, back when the RPG side of the cards were briefly flashed on the GamerZer0 video podcast. And in in preview 2, Peter Lee mentioned that he had lowered the amount of HP the hydra had to make it more playable in the skirmish game.
The skirmish game features fairly even forces, and so I would guess that combats take longer than fights in the RPG, where the characters typically have the advantage. To make up for this, they lower HP levels in the skirmish game. Or at least that's my understanding of the design philosophy here.
Those skirmish stats and 3E RPG stats were based on 3E standards, Even when translated back to 4th edition in the later 4E stat card PDF, things with immunities kept their immunities other than the original 4E previews, like the spine devil.arscott said:The fire Archon in Desert of Desolation is immune to fire.
So even if energy immunities are disappearing from the RPG, they're still in skirmish.
[IMaGel]http://www.wizards.com/dnd/images/mi20080221a_immo.jpg[/IMaGel] Looks like this guy smoldered over from from Dreamblade to me.
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