GreatLemur
Explorer
Yeah, if there's any D&D setting where such analogies completely fall apart, this is it. They're always pretty shaky--as the vast majority of D&D games aren't set in the Earth's past, but among technically alien civilizations with radically different cultural and technological influences on their social development, and sometimes with longer histories than any real-world civilization can claim--but Eberron is a setting where magic has developed beyond merely being a plot device to filling the role of technology throughout the general population. There's no reason to look at the presence of swords and the absence of television sets, and conclude that Eberron's cultures should resemble those of medieval Earth.mhacdebhandia said:What does "historical precedence" have to do with Eberron?