D&D 5E Eberron: Rising from the Last War Coming For D&D In November

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.

• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.

• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.

• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.

• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.

• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.

• Confront horrific monsters born from the world’s devastating wars.

There is an alternate cover for game stores:

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WotC's Jeremy Crawford confirmed that "The book incorporates the material in "Wayfinder's Guide to Eberron" and adds a whole lot more."
 

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doctorbadwolf

Heretic of The Seventh Circle
Sure there's more to it, but the very core of the setting was Baker imagining a Gnome (Artificer?) doing a Dashiel Hammett impression, so literally "Fantasy 1932."
It’s more than there being more to it.

It fundamentally isn’t 1932. Even in that episode of manifest Zone (or maybe the more recent one about project raptor) Keith talk about how the idea moved away from directly emulating that sort of thing, because it made a stronger setting.

There aren’t cars, anywhere in Khorvaire. There aren’t personal 2-4 person aircraft. There isn’t anything like a gun (no matter how hard Keith tries to convince folks that wands are, they cannot fill the same space as long as you have to be magical to use them), etc.

The world is primarily run by monarchs with basically 1 single parliamentary system, and even it still have a king!

The setting is also strongly industrial revolution/fantastical Victorian era, and also quite strongly knights and priests against monsters late medieval fantasy.

Those aren’t tacked onto a “fantasy 1930’s” world, they’re cornerstones of the world.
 

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Coroc

Hero
It’s more than there being more to it.

It fundamentally isn’t 1932. Even in that episode of manifest Zone (or maybe the more recent one about project raptor) Keith talk about how the idea moved away from directly emulating that sort of thing, because it made a stronger setting.

There aren’t cars, anywhere in Khorvaire. There aren’t personal 2-4 person aircraft. There isn’t anything like a gun (no matter how hard Keith tries to convince folks that wands are, they cannot fill the same space as long as you have to be magical to use them), etc.

The world is primarily run by monarchs with basically 1 single parliamentary system, and even it still have a king!

The setting is also strongly industrial revolution/fantastical Victorian era, and also quite strongly knights and priests against monsters late medieval fantasy.

Those aren’t tacked onto a “fantasy 1930’s” world, they’re cornerstones of the world.

My Eberron experience comes largely from DDO but that MMORPG does not contradict much to of the few things I actually read about Eberron. The style is different than FR. It is more intrigue, mundane things, often very comical.
I mean lately they did put out an adventure arc about a device which best be described as Alexa in a D&D world so they even put in social critical themes. Neither of those topics would fit into any of the other campaign worlds at least not how they are officially written.

This is Eberron fluff and no one who shouts for everything should be available for all other settings wants this style for FR (luckily) though most of it would probably fit for Ravnica.

What I really do not get here is that people always seem to misunderstand what fluff means in D&D in contraire to the hard rules.

Just you folks get it: fluff is not only the names of the worlds kings and major NPC or Lightning rail or elemental powered airships.

FLUFF IS ALSO WHAT RACES INHABIT A SETTING, WHAT DEITIES ARE THERE, WHAT MAGIC ITEMS ARE AVAILABLE AND WHAT CLASSES ARE PRESENT THERE, WHAT SPELLS CAN BE CAST THERE, AMONG OTHER THINGS
THESE THINGS ARE NOT RULES THEY ARE FLUFF!

5e base mechanics aka rules is hitpoints, bound accuracy, initiative and such things.

Of course if you say there is an Elf race in the setting you add mechanics to it:
It gets +2 to int, proficiency in perc. etc.

Of course if you say there are greatswords in the setting you add mechanics:
It does 2d6 slashing and is a heavy weapon etc,

Of course if you add a class to your setting you need mechanics:
It gets proficiency in this and that saving throw and has access to these spells and equipment etc.

But the items added to the setting ARE NOT RULES, when they are added then you need rules for them.

Hit points is a basic rule in 5e, Elf is not!

Proficiency bonus is a basic rule in 5e, Paladin is not!


Paladin and elf appear in the PHB yes, still they are fluff, examples about what FLUFF might be existent in a vanilla setting.
 


Reynard

Legend
It's a starting point. It's only fantasy 1928 (10 years after the war) in the same sense that standard D&D is fantasy 1428.

You're still aiming too late. It's Fantasy 1890s. There has been major technological, political and social change in relatively quick succession, but the old world is still holding on. The aristocrats and nobility are still in power. The Last War is more like the Prussian wars or the Russo-Japanese wars, where new tech was fielded first and considered devastating but they did not realize the half of it. The real Eberron analogue to WW1 is still on the horizon and it will change everything, wiping away the monarchies and the mercantile oligarchs.

At least, that's the way I read it. Airships are less then a decade old. The Warforged are still finding their place. The thrones all still have butts in them. The DragonmarkedHouses are continuing to do business as they had for centuries. It can't last.
 

Parmandur

Book-Friend
You're still aiming too late. It's Fantasy 1890s. There has been major technological, political and social change in relatively quick succession, but the old world is still holding on. The aristocrats and nobility are still in power. The Last War is more like the Prussian wars or the Russo-Japanese wars, where new tech was fielded first and considered devastating but they did not realize the half of it. The real Eberron analogue to WW1 is still on the horizon and it will change everything, wiping away the monarchies and the mercantile oligarchs.

At least, that's the way I read it. Airships are less then a decade old. The Warforged are still finding their place. The thrones all still have butts in them. The DragonmarkedHouses are continuing to do business as they had for centuries. It can't last.

That's the way you read it, but that's not how Keith Baker, James Wyatt, Chris Perkins, Jeremy Crawford, or Greg Tito are presenting it. The post-WWI analogies are flying fast and furious from the people working on the book.
 

Reynard

Legend
That's the way you read it, but that's not how Keith Baker, James Wyatt, Chris Perkins, Jeremy Crawford, or Greg Tito are presenting it. The post-WWI analogies are flying fast and furious from the people working on the book.
Even so, 2 years after WW1 is 1920 not 1928 or 1932. Those years make a lot of difference. Think about when the Old West finally disappeared.
 

Urriak Uruk

Gaming is fun, and fun is for everyone
That's the way you read it, but that's not how Keith Baker, James Wyatt, Chris Perkins, Jeremy Crawford, or Greg Tito are presenting it. The post-WWI analogies are flying fast and furious from the people working on the book.

Honestly I feel like they make that comparison because people recognize WW1 while something like the "Russo-Japanese Wars" aren't exactly common knowledge.

And it's not entirely wrong in at least tone of what Eberron is. A bunch of previously powerful nations fought each other to devastating effects, and now they all are in tense peace. But a new leader or event could push these nations into a new and more devastating war.

It is a lot like WW1 in that way, though the tech isn't really that far advanced.
 

Parmandur

Book-Friend
Honestly I feel like they make that comparison because people recognize WW1 while something like the "Russo-Japanese Wars" aren't exactly common knowledge.

And it's not entirely wrong in at least tone of what Eberron is. A bunch of previously powerful nations fought each other to devastating effects, and now they all are in tense peace. But a new leader or event could push these nations into a new and more devastating war.

It is a lot like WW1 in that way, though the tech isn't really that far advanced.

It's an inexact comparison, it's complicated. But yeah, the social atmosphere of interwar fiction, like the Maltese Falcon, are central to the genre of the setting.
 

doctorbadwolf

Heretic of The Seventh Circle
It's an inexact comparison, it's complicated. But yeah, the social atmosphere of interwar fiction, like the Maltese Falcon, are central to the genre of the setting.
It’s useful in that folks know you can (mostly) do an Indiana Jones + (more) magic adventure straight in Eberron.

But I think you may be putting too much stock in what phrases people are saying in promotional interviews.
 

Parmandur

Book-Friend
It’s useful in that folks know you can (mostly) do an Indiana Jones + (more) magic adventure straight in Eberron.

But I think you may be putting too much stock in what phrases people are saying in promotional interviews.

It's a consistent pattern, the post-World War set-up seems core to the vision of the setting's creators.
 

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