D&D 5E Eberron: Rising from the Last War Coming For D&D In November

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.

• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.

• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.

• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.

• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.

• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.

• Confront horrific monsters born from the world’s devastating wars.

There is an alternate cover for game stores:

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WotC's Jeremy Crawford confirmed that "The book incorporates the material in "Wayfinder's Guide to Eberron" and adds a whole lot more."
 

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Parmandur

Book-Friend
We have this conversation going on in the other thread re: GH. To quote the folio: “Humankind is fragmented into isolationist realms, indifferent nations, evil lands, and states striving for good...Nomads, bandits, and barbarians raid southwards every spring and summer. Humanoid enclaves are strongly established and scattered throughout the continent, and wicked insanity rules in the Great Kingdom.”

And as @Ralif Redhammer noted, this website has a great breakdown of GH demographics:

The ethos we see in KoTB is carried through onto a world write large; more Mad Max or Conan than FR or a generic setting.

What could be more Mad Max than a Blue Dragonborn Samurai journeying with a Tiefling Lore Bard and a Gnome Paladin?
 

If the ethos we see in KoTB is carried through onto a world write large; more Mad Max or Conan than FR or a generic setting.

A revisionist GH like that, which really went hell for leather for this empty, terrifying world could be amazing, but it's disingenuous to suggest GH wasn't generic fantasy. The standard MO for generic fantasy settings in the 1980s and 1970s was exactly isolated nations with few or no cultural relationships, and limited history, all plonked next to each other. The FR was interesting because it was slightly more interconnected and lived-in feeling than contemporaries, though it is the height of modern generic.

The world has moved on though, and yes, with some revisionism (which shouldn't be a dirty word in this context) GH could seem a lot less generic.
 



TwoSix

Dirty, realism-hating munchkin powergamer
Interestingly, what may have been generic then is, apparently, exotic now. To the point where people are up in arms with the suggestion that it is humanocentric and there aren't dragonborn.

Who knew?
To my mind, a definition of Greyhawk that includes humans, elves, dwarves, gnomes, and halflings but no dragonborn or tieflings isn't humanocentric, it's neophobic. Which is fine, but one should be upfront that their motivation is to keep the setting the same way that it played in the '80s.
 

darjr

I crit!
True, but I rather give my money to a party interested in keeping my hobby alive and tries hard to do that than a mega Corp who could care less.
I wish people knew their history better. The hobby is THRIVING in large part BECAUSE of WotC. Especially the D&D part of it. And it was due to the passion of the people at and in charge of WotC.


Edit to add: mea culpa. I myself like to purchase from my FLGS.
 
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