[Eberron] The Forgotten Forge

Screaming, Plonk drops his crossbow, takes out his dagger and tries to stab at the creatues. He will try to flank them if possible.
 

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Round 1
Initiative: Rawhide 14, Rats 11, Gannon 11, Plonk 5, Flawed 2

As Rawhide continues to hammer on the doors, the rats converge on Plonk, clamping their jaws down on and through the legs of the gnome [8 hp damage, 7 hp acid damage]. He falls to the ground in a heap. Gannon quickly moves forward and, dodging the snapping jaws of the rats, binds the gnome's wounds as best he can [Heal check, DC 15, roll of 18 on d20, +2 unskilled, total 20, success]; Plonk's in extremely bad shape, but he's alive.

Flawed, having withdrawn the round before, casts repair light damage on itself, healing itself slightly [4 hp repaired].

Conditions
Flawed 5/7 hp
Plonk -9/7 hp, stable and unconscious

Round 2
Initiative: Rawhide 14, Rats 11, Gannon 11, Flawed 2

Rawhide, unsure of what's going on, as he can't hear over the unholy din he's making, continues to hammer at the doors. One of the rats bites at Gannon's arm; the saliva burns as it makes contact with the cleric's skin, leaving a trail of burns wherever it touches [2 hp damage, 6 hp acid damage]. The cleric, heavily wounded, strikes feebly at the nearest rat with his morningstar [roll of 15 on d20, +1 melee, total 16, miss].

Flawed, meanwhile, loads and fires his crossbow at the rat that bit Gannon's arm, the bolt sinking deep into the rat's side [roll of 19 on d20, +1 ranged, total 20, hit; 10 damage]. The bizarre rodent twitches and then falls to the ground, still.

Conditions
Flawed 5/7 hp
Gannon 1/9 hp
Plonk -9/7 hp, stable and unconscious
1 dead rat, 1 uninjured rat

[sblock]OOC: Assumptions: Rawhide does not know what's going on, as he can't hear the others, nor can the others hear him over the hammering. Gannon, assuming that he wouldn't be bitten, bound Plonk's wounds with the intention of then hammering away at the rats. I rolled two crits (confirming both) during the two rounds, and that's what's led to the grim state of the party. Please post actions for the following rounds...[/sblock]
 

Gannon steps back and converts his doom spell to a cure light wounds and touches the gnome's arm to heal him. Afterwards, he goes after the other rat and tries to smash it with his morningstar. "By the Traveler, I'll make you filthy vermin pay!"

OOC: Good call, Kajamba Lion. Of course, Gannon will do what he can to help those that go down in combat. I just didn't mention it in my previous posts, but I think it goes without saying.
 


OOC: Sorry for my absence, I've been sick...

Rawhide finally catches a glimpse of the combat out of the corner of his eye and whirls to see the strange rats attacking his party. Growling, the shifter quickly shifts and then leaps into combat, swinging at the nearest rat with his heavy mace.
 

OOC: No worries, man. Hope you're feeling better.

Round 3
Initiative: Rawhide 14, Rats 11, Gannon 11, Flawed 2

Rawhide ceases his hammering and closes on the remaining rat, attacking with his mace and missing as the rat skitters out of the way [roll of 9 on d20, +3 melee, total 12, miss]. Seeing a new target, the rat lunges, but the shifter slides out of the way.

Gannon steps back and casts cure light wounds on Plonk, returning some of the color to the gnome's face.

Flawed fires again, missing this time [roll of 6 on d20, +1 ranged, -4 firing into melee, total 3, miss].

Conditions
Flawed 5/7 hp
Gannon 1/9 hp
Plonk -2/7 hp, stable and unconscious
1 dead rat, 1 uninjured rat

Round 4
Initiative: Rawhide 14, Rats 11, Gannon 11, Flawed 2

Rawhide swings again, missing [roll of 7, +3 melee, total 10] as the rat lurches back onto its hind legs. It leaps at the shifter, biting into his side [6 hp damage, 5 hp acid damage] and tearing a good chunk of his flesh away from the oblique.

Gannon advances, flanking the creature, and brings his morningstar down in a huge overhand arc [roll of 19 on d20, +1 melee, total 20, hit; 8 damage], crushing the rat's skull into a bloody, pulpy web of brains and bone.

Conditions
Rawhide 3/14 hp
Flawed 5/7 hp
Gannon 1/9 hp
Plonk -2/7 hp, stable and unconscious
2 dead rats
 

OOC: If possible, Rawhide begins raging and then continues attacking. I am not sure how long it has been since his last rage.... :) Basically, Rawhide continues trying to pound rats to muck...
 

"That ought to teach them..." Gannon mutters under his breath. He's clearly exhausted by the combat. This certainly isn't easy... I didn't even know that such creatures could be found in the depths of Sharn.

He staggers over to Plonk and spends a few seconds casting a couple of spells to heal the gnome. "Okay, I don't know about you, but I don't think we can go on like this. I feel exhausted and my deity isn't exactly granting me a whole lot more healing magic today. I think we need to set up camp somewhere down here, because I seriously can't go on like this. I need rest. We'll examine the building more closely when we wake up." He looks at the others.

OOC: Gannon converts his read magic and light spells into cure minor wounds spells and heals Plonk to disabled status.
 

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