jmucchiello
Hero
[table="align:left"]
[tr][td]Name: Ethina "Tina" Stillwater
Alignment: Neutral Good
Race: Female Human
Effective Class: Fighter-1
Former Profession: None[/td][td]Height: 5' 8"
Weight: 143#
Eyes: Green
Hair: Auburn
Age: 18[/td][td]Surprise: Normal
Movement: 12"
Initiative: +3
AC: 2 (6 base from Scale Mail, -4 from Dex)
Hit Points: 9/9[/td][/tr][/table][table="align:left"]
[tr][td]Strength:
Intelligence:
Wisdom:
Dexterity:
Constitution:
Charisma:
Comeliness:
[/td][td="align:center"]18/44
14
17
18
17
13
15[/td][td]To Hit: +1 Damage: +3 Weight Allowed: +1,000 Open Door: 1-3 BB/LG: 20%
Additional Languages: 4
Magic Saves Adj: +3 Bonus Spells: 2 1st, 2 2nd, 1 3rd Spell failure: 0%
Reaction/Missile Adj: +3 AC Bonus: -4
HP Adj: +3/+2 System Shock Survival: 97% Resurrection Survival: 98%
Max # Henchmen: 5 Loyalty Adj: +0% Reaction Adj: +5%
Fascinate MoOS unless Wisdom exceeds: 7 Reaction Adj (humans and halflings): +15%
[/td][/tr][/table][table="align:left"][tr]
[td]SAVING
THROWS
Fighter-1[/td][td="align:center"]Paralyzation, Poison
& Death Magic
14[/td][td="align:center"]Petrification
& Polymorph
15[/td][td="align:center"]Rod, Staff
& Wand
16[/td][td="align:center"]Breath
Weapon
17[/td][td="align:center"]
Spells
17[/td][/tr][/table][table="align:left"]
[tr][td]Armor Class
Fighter 1[/td][td="align:center"]10
10[/td][td="align:center"]9
11[/td][td="align:center"]8
12[/td][td="align:center"]7
13[/td][td="align:center"]6
14[/td][td="align:center"]5
15[/td][td="align:center"]4
16[/td][td="align:center"]3
17[/td][td="align:center"]2
18[/td][td="align:center"]1
19[/td][td="align:center"]0
20[/td][td="align:center"]-1
20[/td][td="align:center"]-2
20[/td][td="align:center"]-3
20[/td][td="align:center"]-4
20[/td][td="align:center"]-5
20[/td][td="align:center"]-6
21[/td][td="align:center"]-7
22[/td][td="align:center"]-8
23[/td][td="align:center"]-9
24[/td][td="align:center"]-10
25[/td][/tr][/table][table="align:left"]
[tr][td]
Weapon
Bastard Sword
Javelin (thrown)[/td][td="align:center"]To Hit
Bonus
+2
+3[/td][td="align:center"]Damage Vs
Small/Medium
2d4+5
1d6[/td][td="align:center"]Damage
Vs Large
2d8+5
1d6[/td][td="align:center"]Range
S/M/L
---
2/4/6[/td][td="align:center"]Attacks
per Round
3/2
1/1[/td][/tr][/table][table="align:left"]
[tr][td]Features
Languages Spoken: Common, Elven, (open), (open), (open)
Fighter
Level: 1 XP Earned: 0/2000 XP Bonus: +10%
Equipment
Scale Mail
Bastard Sword and Scabbard
Javelin, set of 10
boots, high, hard
belt w/large pouch
waterskin
hooded lantern
backpack
History
Ethina was born is a small town north of Beregost. Her grandfather was delighted in unbelievable yarns about how he and few friends would slay dragons. She had no idea how famous he had been for these "tall" tales. Though looking back on it now, she realizes she did come from wealth that was no tied to property or mercantilism. Seeing her re-enacting some of his father's exploits, her father started her on regime of training in arms and armor.
As she grew to be taller, she gravitated toward the longer, heavier swords and become devoted to learning all she could learn about the hand and a half sword. Tragedy eventually struck, her family mansion was razed to the ground by unknown figures in the night. She barely escaped by hiding under her bed. So much for arms and armor training. She found herself on her own with no family, no skills, and a hand-me-down bastard sword she could sell as a mercenary. In Beregost she worked for a while as a barmaid. But the owner did not appreciate how many arms she broke defending herself from unwanted advances. She tried the mercenary route. But the rough and tumble life of easy killing for money was not for her and she parted ways with her mercenary troop as she entered the town of Greenest. But with little money to her name, and a reputation as a poor barmaid, she might have to return to a life of murder for cash if something better doesn't come along.[/td]
[td="width: 25%"]
[/td]
[/tr][/table]
[tr][td]Name: Ethina "Tina" Stillwater
Alignment: Neutral Good
Race: Female Human
Effective Class: Fighter-1
Former Profession: None[/td][td]Height: 5' 8"
Weight: 143#
Eyes: Green
Hair: Auburn
Age: 18[/td][td]Surprise: Normal
Movement: 12"
Initiative: +3
AC: 2 (6 base from Scale Mail, -4 from Dex)
Hit Points: 9/9[/td][/tr][/table][table="align:left"]
[tr][td]Strength:
Intelligence:
Wisdom:
Dexterity:
Constitution:
Charisma:
Comeliness:
[/td][td="align:center"]18/44
14
17
18
17
13
15[/td][td]To Hit: +1 Damage: +3 Weight Allowed: +1,000 Open Door: 1-3 BB/LG: 20%
Additional Languages: 4
Magic Saves Adj: +3 Bonus Spells: 2 1st, 2 2nd, 1 3rd Spell failure: 0%
Reaction/Missile Adj: +3 AC Bonus: -4
HP Adj: +3/+2 System Shock Survival: 97% Resurrection Survival: 98%
Max # Henchmen: 5 Loyalty Adj: +0% Reaction Adj: +5%
Fascinate MoOS unless Wisdom exceeds: 7 Reaction Adj (humans and halflings): +15%
[/td][/tr][/table][table="align:left"][tr]
[td]SAVING
THROWS
Fighter-1[/td][td="align:center"]Paralyzation, Poison
& Death Magic
14[/td][td="align:center"]Petrification
& Polymorph
15[/td][td="align:center"]Rod, Staff
& Wand
16[/td][td="align:center"]Breath
Weapon
17[/td][td="align:center"]
Spells
17[/td][/tr][/table][table="align:left"]
[tr][td]Armor Class
Fighter 1[/td][td="align:center"]10
10[/td][td="align:center"]9
11[/td][td="align:center"]8
12[/td][td="align:center"]7
13[/td][td="align:center"]6
14[/td][td="align:center"]5
15[/td][td="align:center"]4
16[/td][td="align:center"]3
17[/td][td="align:center"]2
18[/td][td="align:center"]1
19[/td][td="align:center"]0
20[/td][td="align:center"]-1
20[/td][td="align:center"]-2
20[/td][td="align:center"]-3
20[/td][td="align:center"]-4
20[/td][td="align:center"]-5
20[/td][td="align:center"]-6
21[/td][td="align:center"]-7
22[/td][td="align:center"]-8
23[/td][td="align:center"]-9
24[/td][td="align:center"]-10
25[/td][/tr][/table][table="align:left"]
[tr][td]
Weapon
Bastard Sword
Javelin (thrown)[/td][td="align:center"]To Hit
Bonus
+2
+3[/td][td="align:center"]Damage Vs
Small/Medium
2d4+5
1d6[/td][td="align:center"]Damage
Vs Large
2d8+5
1d6[/td][td="align:center"]Range
S/M/L
---
2/4/6[/td][td="align:center"]Attacks
per Round
3/2
1/1[/td][/tr][/table][table="align:left"]
[tr][td]Features
Languages Spoken: Common, Elven, (open), (open), (open)
Fighter
Level: 1 XP Earned: 0/2000 XP Bonus: +10%
# of Weapon Proficiencies: 4; Non-Proficiency Penalty: -2; Next Proficiency: Level 4
Weapon Specialization: Bastard Sword, +1 To Hit, +2 Damage, +1 attack / 2 rounds
Weapon Proficiencies: Javelin, (open)
Weapon Specialization: Bastard Sword, +1 To Hit, +2 Damage, +1 attack / 2 rounds
Weapon Proficiencies: Javelin, (open)
Equipment
Scale Mail
Bastard Sword and Scabbard
Javelin, set of 10
boots, high, hard
belt w/large pouch
waterskin
hooded lantern
backpack
10 iron spikes
one week iron rations
tinder box
4 flasks of oil
2 spone week iron rations
tinder box
4 flasks of oil
History
Ethina was born is a small town north of Beregost. Her grandfather was delighted in unbelievable yarns about how he and few friends would slay dragons. She had no idea how famous he had been for these "tall" tales. Though looking back on it now, she realizes she did come from wealth that was no tied to property or mercantilism. Seeing her re-enacting some of his father's exploits, her father started her on regime of training in arms and armor.
As she grew to be taller, she gravitated toward the longer, heavier swords and become devoted to learning all she could learn about the hand and a half sword. Tragedy eventually struck, her family mansion was razed to the ground by unknown figures in the night. She barely escaped by hiding under her bed. So much for arms and armor training. She found herself on her own with no family, no skills, and a hand-me-down bastard sword she could sell as a mercenary. In Beregost she worked for a while as a barmaid. But the owner did not appreciate how many arms she broke defending herself from unwanted advances. She tried the mercenary route. But the rough and tumble life of easy killing for money was not for her and she parted ways with her mercenary troop as she entered the town of Greenest. But with little money to her name, and a reputation as a poor barmaid, she might have to return to a life of murder for cash if something better doesn't come along.[/td]
[td="width: 25%"]

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