Edge Announced It Will Be Making Star Wars RPGs....

Edge, a sister company to Fantasy Flight Games under the Asmodee Group, has just announced that it will be producing the Star Wars RPGs FFG originally produced. Fantasy Flight Games have produced Edge of the Empire, and various other Star Wars RPGs over the last decade or so, but folded its RPG department in favor of sister company Edge last year. Of course, they announced this at GAMA trade...

Edge, a sister company to Fantasy Flight Games under the Asmodee Group, has just announced that it will be producing the Star Wars RPGs FFG originally produced. Fantasy Flight Games have produced Edge of the Empire, and various other Star Wars RPGs over the last decade or so, but folded its RPG department in favor of sister company Edge last year.

Of course, they announced this at GAMA trade show in March 2020. But here's the re-announcement, for those who didn't hear the first time round!

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Edge Studio to Create Star Wars Roleplaying Games
2021/10/15
Edge Studio is proud to announce that it will be producing roleplaying games set in the famous galaxy far, far away. Edge, as a part of the Asmodee Group, is now an official licensee of Star Wars™ Roleplaying.

“We are really excited with the opportunity of working on one of the most beloved IP in the world,” Gilles Garnier, the head of Edge Studio, said. “We want to follow in the footsteps of FFG’s fantastic work over the years, while bringing our own vision of what a Star Wars™ RPG should be.”

Edge will be exploring some of the many eras of Star Wars, revisiting old classics while venturing into the exciting new frontiers of this setting. The studio looks forward to building on the legacy begun with Fantasy Flight games, who launched the wildly successful Star Wars roleplaying game Edge of the Empire. Sam Gregor-Stewart, the former lead developer on Edge of the Empire and now the RPG Manager for Edge Studios, said that he is looking forward to revisiting the Star Wars™ galaxy.

Star Wars has always been one of my favorite settings, ever since I was a kid,” Sam said. “I loved my time working on the game lines Edge of the Empire, Age of Rebellion, and Force and Destiny. Now, with Edge, I’m really thrilled to have a chance to try something new! I hope we can create something fresh for our fans, while at the same time creating something that is going to awaken the same passion for Star Wars™ in a new generation that I felt growing up.”

With the licensing deal reached, Edge is also working to ensure reprints of existing Star Wars™Roleplaying products will be available to fans around the world. For more information on reprints and for other news on upcoming Star Wars™ products, be sure to follow Edge Studio on social media and on their website, as the website is expanded and enhanced in the coming months.



 

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Von Ether

Legend
Man, FFG is just getting disassembled left and right. Not sure how I feel about it being taken apart like this, but it seems strange Asmodee is moving all this stuff around like it's been doing.
My guess is since EDGE is based in France, they are trying run their RPG arm as cheaply as possible (In France, you get a big discount on art which one of the biggest expenses and one of the biggest draws for RPG books.)
 

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Jmarso

Adventurer
Anyone play the old Wizards version of SW that was rooted in third edition DnD? I still have buckets of minis and just about all the sourcebooks from that, even though I haven't played it in years. I thought it was a pretty decent system, using all manner of stuff from the EU. I remember being pretty disappointed when they lost the license.
 

aramis erak

Legend
Anyone play the old Wizards version of SW that was rooted in third edition DnD? I still have buckets of minis and just about all the sourcebooks from that, even though I haven't played it in years. I thought it was a pretty decent system, using all manner of stuff from the EU. I remember being pretty disappointed when they lost the license.
I literally did a little jig when I found out Wizards opted not to renew SW... I have read the core, had tried to run the d20 version (2 editions prior) and my players, fresh off of the Traveller T20 playtest, said "F*** THIS!"... I read revised, and stopped there. I eventually read a borrowed copy of Saga Ed, and was still unimpressed... except that it looked very much like a good prototype for a new version of D&D...
 

Stormonu

Legend
Anyone play the old Wizards version of SW that was rooted in third edition DnD? I still have buckets of minis and just about all the sourcebooks from that, even though I haven't played it in years. I thought it was a pretty decent system, using all manner of stuff from the EU. I remember being pretty disappointed when they lost the license.
I absolutely loathe that version myself, though I came from playing Star Wars via the WEG version, which I still think is the superior version out of them all.

Did you ever dip into the SAGA version? I found that one to be actually better than the d20 version.
 


aramis erak

Legend
Whatever they do, the core writers who jumped from publisher to publisher within the US are unlikely to make the jump to Europe. Bill Slavischek (Sp?) comes to mind...
 

My understanding is that there is going to be a new chain of Star Wars movies, unconnected to the Skywalker saga, coming in the near future. So, it will be interesting if that ends up creating a direction for new Star Wars games.

I must admit, I’m only a passive observer. I do have the WEG 30th Anniversary slipcase, which I have for nostalgia as much as anything, but I play Traveller by preference. That said, Star Wars will always have brand identity as an advantage in the hobby.

I could see a 5e version of the game coming, only in as much as the indications recently seem to be that D&D5e and related games has such a big share of the market these days. This could mean that the 5e market is bigger than the rest put together although I don’t have any hard data to back this up, I’ll quickly say. However, this could mean that any licensed game could potentially be giving up the greater share of its potential market if it doesn’t produce a 5e option at least.
 


aramis erak

Legend
L5R has its own rules engine. Using its own special dice (not nearly as complicated as the SW/Genesys ones).
Specifically, only 2 kinds of dice: a d6 based "ring" (attribute) die, and a d12 based skill die. Roll (ring)dRing + (skill)dSkill, keeping (ring) dice. Some faces trigger stress, but all stress faces also have a beneficial symbol.

I honestly like it better than the Star Wars one, and I do like the Star Wars one. I have, however, burned out on the SW setting. Just ran way too much of it.
 


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