I started with basic D&D (back when there was just the basic and expert boxes), then moved to AD&D fairly quickly (within a year). We played that for a little while, but before v2 came out we'd already switched to other games (RQ and Traveller to start with, then Golden Heroes, Rolemaster, Bushido, and many, many other games.
I didn't look at v2 at all, and when v3 came out, I initially didn't bother. After moving, and joining a new group who were playing v3, I tried it, but it really wasn't for me. The whole D20 thing killed off a lot of my favourite games as they did versions that took over or used up resources that would have been spent on the original game. When 4th ed came out, I initially thought it might be ok, especially since the v3 fans hated it and jumped ship to Pathfinder. Unfortunately when I finally tried 4th ed, I found it to be even worse than 3rd ed and bounced off HARD. It probably didn't help that at the time I was playing more rules light games (which I've tended to stick with), like the aforementioned DW and other PBTA games, as well as lighter games like Heaven and Earth, Trail of Cthulhu, and crunchier games like WFRP v2.
Incidentally, I've only recently returned to D&D in the last year or less, for 5e. It's still more crunchy than I'd like, but it does allow me to run some of the old OSR type campaigns (including newer ones) which I prefer if I'm going to play D&D. it'll always have that retro feel to me compared to newer games, so the older style of campaign fits better. For more modern games, the Year Zero engine does exactly what I want, and far simpler, so that's my go-to system now.