We play RPGs because we want to go up levels and vicariously experience a long term narrative. These are not false expectations. If I didn't want that, I would play Chess. Gygax and Arneson invented D&D precisely for that purpose. The XP tables are the hard coded promise of that.
I'm not arguing that you want to go up in levels. Of course you do. But it's not guaranteed or promised. In fact, Survival is touched upon all over the place. It's a goal, not an expectation. Character deaths are common. I'm NOT saying you have to love the game RAW, but it's not EASY in the original game to get up into levels. It's really hard those first few levels.
Men & Magic-Page 6 said:
Before they begin players must decide what role they will play in the campaign- human or otherwise, fighter,cleric or magic user. Thereafter they will work upwards - if they survive -as they gain "experience"
That's Gary's emphasis, not mine.
Then Tom touches on survival here:
Moldvay Basic-Page B22 said:
When the adventure is over the DM gives experience points to the surviving characters
Conversely, RAW Tom says to change things if level advancement is going too slowly. No houserule needed- it's right here in the book.
Moldvay Basic Page B61 said:
If no one has reached the 2nd level of experience in 3 or 4 adventures, the DM should consider giving more treasure"
Frank's Edit is loaded with talk of character death and survival.
Mentzer Basic-Players Book - P. 22 said:
Your character has been lost in the Dungeon. Don't be upset, it can happen in any Dungeons & Dragons game, and often does, through no fault of yours
Conversely, RAW Frank also says, feel free to give PC's MAX HP at first level on
P. 18, DM Book.
Going back to OD&D
Gary Gygax said:
It is reasonable to calculate that if a fair player takes part in 50-75 games in the course of a year he should acquire sufficient experience points to reach 9th to 11th level assuming that he manages to survive all that play
IT's a
HARD game to get up just a few levels. I think your expectations about OD&D games were not realistic. Also some people, really enjoy that difficulty/challenge and find it fun, RAW or otherwise *
*I'm not saying you have to.
Besides all that- RAW- Every single editon of OD&D tells you change the game to taste- From the LBBs through Holmes, Moldvay, Mentzer and the RC. It is assumed people will do that. So you can play it either way with the blessings of the creators.