Renfield
Explorer
On Wayne Ligons Post
On Wayne Ligons Post and the topic of Gotcha Monsters.
First off, you are dealing with a settuings where wizards somehow find the materials and means to build and construct massive dungeons guarding treasures and so on. Settings where it is common for spellcasters to literally create creatures, Life, for their own ends. Worlds where a man can be hit with 10 arrows and still have 23 hitpoints left and no penalties to anything! Now imagine you're a wizard with loot to protect. Or perhaps a Dragon, or maybe you're just a powerful entity who is bored and creates a dungeon for the soul purpose of being entertained by silly adventurers. How are those monsters improbable given these situations? I know I'd like to ward thieves in any way possible so why not create or find some ear seekers, or my personal favorite, lock lurkers! Honestly?
And the reasons behind these creatures existing can be more than convincing. Considering the lovely ages old war talked about in the Sword of Truth series of books? You have an ancient war where both sides had powerful magic users who constantly created creatures and the like for the soul purpose of countering the other sides strengths. Incorporate that into D&D add a halfway competant DM and it's easy. I.E. Ancient war in a D&D world, one side is often creating magical items to arm their warriors with? Why not create a disenchanter or a rust monster to counter that? Add a few hundred or thousand years of history and these things are scattered throughout the world. Perhaps Rust Monsters live in iron rich hills or the secrets for creating Disenchanters to fend off those pesky adventurers?
Maybe you should simply try looking at them in a different light, or your DM applied them in an annoying way because I've tossed these monsters at my players and certainly wasn't met with the frustrations you speak of. Rolled eyes and groans weren't given to me. Granted I did get that when I was fairly new to DMing and didn't apply them properly. Perhaps that is what you experienced and it soured you to it. Can't write off something that should be blamed on bad DMing application.
"Gotcha" Monsters, a Wizard hermits way to make those pesky inquisitive adventurers think twice!
On Wayne Ligons Post and the topic of Gotcha Monsters.
First off, you are dealing with a settuings where wizards somehow find the materials and means to build and construct massive dungeons guarding treasures and so on. Settings where it is common for spellcasters to literally create creatures, Life, for their own ends. Worlds where a man can be hit with 10 arrows and still have 23 hitpoints left and no penalties to anything! Now imagine you're a wizard with loot to protect. Or perhaps a Dragon, or maybe you're just a powerful entity who is bored and creates a dungeon for the soul purpose of being entertained by silly adventurers. How are those monsters improbable given these situations? I know I'd like to ward thieves in any way possible so why not create or find some ear seekers, or my personal favorite, lock lurkers! Honestly?
And the reasons behind these creatures existing can be more than convincing. Considering the lovely ages old war talked about in the Sword of Truth series of books? You have an ancient war where both sides had powerful magic users who constantly created creatures and the like for the soul purpose of countering the other sides strengths. Incorporate that into D&D add a halfway competant DM and it's easy. I.E. Ancient war in a D&D world, one side is often creating magical items to arm their warriors with? Why not create a disenchanter or a rust monster to counter that? Add a few hundred or thousand years of history and these things are scattered throughout the world. Perhaps Rust Monsters live in iron rich hills or the secrets for creating Disenchanters to fend off those pesky adventurers?
Maybe you should simply try looking at them in a different light, or your DM applied them in an annoying way because I've tossed these monsters at my players and certainly wasn't met with the frustrations you speak of. Rolled eyes and groans weren't given to me. Granted I did get that when I was fairly new to DMing and didn't apply them properly. Perhaps that is what you experienced and it soured you to it. Can't write off something that should be blamed on bad DMing application.
"Gotcha" Monsters, a Wizard hermits way to make those pesky inquisitive adventurers think twice!