Li Shenron
Legend
It's not a bad idea per se... it's just that alternative ability scores have been tried countless of times in other RPGs or D&D variants and the conclusion is always that another variant is necessary.
Even better no ability score! just use the actual proficiency bonus, whether you are proficient and use no bonus 0, when you are not proficient.
Even better no ability score! just use the actual proficiency bonus, whether you are proficient and use no bonus 0, when you are not proficient.
It's not a bad idea per se... it's just that alternative ability scores have been tried countless of times in other RPGs or D&D variants and the conclusion is always that another variant is necessary.
Imagine a size-athletics based game (replacing strength-constitution). And maybe we replace Dexterity with Agility, just to rename everything.
Why is this bad?4 abilities are better than 8.
More abilities, more opportunity to dump something without much of a cost.
Yeah, when comparing various popular gaming engines, the foursome emerges as a useful reference for comparison.You could go Savage Worlds with strength, agility, smarts, spirit.
Which is very similar to Diceless; strength, endurance, psyche, warfare.
You even homebrew some principles from Modern Age, such that they have a focus with each stat.