Elves "Favoring" Cleric

Falling Icicle

Adventurer
From the articles on the WotC website:
http://www.wizards.com/default.asp?x=dnd/dramp/20071221
http://www.wizards.com/default.asp?x=dnd/drfe/20071221

"Play an elf if you want …

to be quick, quiet, and wild;
to lead your companions through the deep woods and pepper your enemies with arrows;
to play a ranger, a rogue, or a cleric."

"For many elves, the gods are not much different from the clan elders who have moved on from this life to another. They remember the gods in thanks and might pray for insight, but not many elves become champions of any god's ideals as a cleric or paladin."

Emphasis mine.
 

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It just surprises me that with all of the flavor emphasis in racial stats now that they would recommend people play a race/class combination based purely upon what ability bonuses they get, rather than what is usual for the race.
 

See it that way - in religions, lay members outnumbers clerics by a large number. So....

They are all very spiritual, but not many actualy pursue the full path and take the vows.
 

Falling Icicle said:
It just surprises me that with all of the flavor emphasis in racial stats now that they would recommend people play a race/class combination based purely upon what ability bonuses they get, rather than what is usual for the race.
I'm pretty sure that that is there to say to the Newbie, "Hey, they get a +2 to Wisdom. That is important to Clerics and Paladins. So, if you want to play a Cleric or a Paladin, an Elf is a good race to pick. Just FYI."
 

"Elf rangers, rogues, druids, and barbarians are the most common adventurers."

That makes sense, considering their renewed focus on nature.

So again, because there is no druid in the PHB, they're recommending elves becomes clerics, presumably of a nature deity. If you like, you can even call them druids.
 

Bishmon said:
"Elf rangers, rogues, druids, and barbarians are the most common adventurers."

That makes sense, considering their renewed focus on nature.

So again, because there is no druid in the PHB, they're recommending elves becomes clerics, presumably of a nature deity. If you like, you can even call them druids.

Honestly, I never saw much the point of the druid class, now that you perhaps can have very customised priests. Or shaman.

For me, it should all be melded into a generic cleric class.
 

The Ubbergeek said:
Honestly, I never saw much the point of the druid class, now that you perhaps can have very customised priests. Or shaman.

For me, it should all be melded into a generic cleric class.
They're designing the druid to revolve around wildshape, given R&C's notes.
 

Rechan said:
They're designing the druid to revolve around wildshape, given R&C's notes.

I am an old gamer (a bit); for me, a Druid is basicaly a nature-oriented cleric, a shaman of sort...

It's reducdant for me. If you can heavily customise classes like Clerics. a Druid class is kind of useless and reducdant.
 

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