Lindeloef
First Post
So I'm running my first Campaign and was wondering how I should end the campaign. What ending can I create, so that my players say "okay, I don't want/need to play this character anymore".
The obvious choice is (of course) they have to sacrifice themselves to prevent evil. But that's kinda lame/cliche.
Also it's hard to send a Hero, who has just slain e.g. an Evil Good, back to farm potatoes. I know this kind of endings will develop in the campaign.
That's why I'm not looking for a specific answer for my Campaign, but I'm interested in your endings. How did you end a campaign (preferred campaigns ending in epic tier)? Just to get an overview of possibilities.
The obvious choice is (of course) they have to sacrifice themselves to prevent evil. But that's kinda lame/cliche.
Also it's hard to send a Hero, who has just slain e.g. an Evil Good, back to farm potatoes. I know this kind of endings will develop in the campaign.
That's why I'm not looking for a specific answer for my Campaign, but I'm interested in your endings. How did you end a campaign (preferred campaigns ending in epic tier)? Just to get an overview of possibilities.