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Enlighten me.

Ferret said:
I don't mean to disrespect the game, but why is halo (I'm note sure which I played, I think it was two) loved so much. I don't play 1st person shooters much, but when I have (things like Unreal tournement 2005 (is it?), Quake two) I could see why they were liked. But Halo, which seems very basic (aliens with not so good AI that you need to shoot), AFAICS doesn't seem to be one of my greats. From what I've seen it's been deified.

I did have fun when I played it but mainly because of the guys I played it with.

So why do you like Halo (one or two)
As others have mentioned, the single player game of HALO is good, but the multiplayer mode is absolutely awesome. The last few years I've gotten burned out on multiplayer Counterstrike, Half-Life, and Unreal Tournament. When I played Multiplayer HALO at a LAN party a while back, though, I was instantly hooked.
 

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Back when Halo was launched , the fact that it was set in large outside areas and the fact you could use vehicles was a big selling point. It does have a good storyline and ok AI, but those two facts were a bit of a leap over what shooters were doing.

And since it was on a console assurred it was going to get a bigger audience and press. And multiplayer does roxxor.
 

It does what few if any other game can do... It completely levels the playing field... Their isn't an extra 2 frames a second because you have a 2 Gig of DDR400 RAM running in a dual channel configuration...

Everyone has the same Xbox so it’s you against him, not your machine against his machine.

It also has good controls, near perfect, something I didn’t think was possible ever see on a console shooter…
 

Brother Shatterstone said:
It also has good controls, near perfect, something I didn’t think was possible ever see on a console shooter…

They included a mouse and a keyboard with every Halo? I didn't realize. ;)
 


Well for one I love the Halo controls. Might be the single most intuative and perfect FPS controls I've ever played. Then again, I hate aiming with a mouse so who knows.
 

Captain Tagon said:
Well for one I love the Halo controls. Might be the single most intuative and perfect FPS controls I've ever played. Then again, I hate aiming with a mouse so who knows.

I have played Halo on Xbox. Personally I perfer the mouse/ keyboard control on computers. One of the things I liked about Halo is you could only carry 2 guns with you. Not like Doom or Quake where you could carry like 12 guns and it would not slow you down.
 


My advice is not to screw with the default controls on the X-Box Halo, except to set it to inverted if you prefer that. Don't try to use the alternate configurations, and play the game on easy first for at least a few levels before you get into multiplayer.

I tried to jump into multiplayer, and I wasn't liking that I couldn't circle strafe like I was used to with PC mech games, so I tried changing things, and it just screwed up my game even worse. Then I actually got to play the game with the normal settings (inverted), and after about a month I think I'm pretty good.

I still can't beat my friend Hamid (who works at Cartoon Network, where apparently he gets a lot of practice), but I tend to come out a kill or two ahead of the rest of my friends in melees.

Sadly we have no link cables. *sigh*
 

HALO is a game a foot wide and a mile deep.

Certainly it's just an FPS. Good controls, nice graphics, decent gameplay. Nice, but not breathtaking. Merely a foot across.

Yet.

Who is Guilty Spark? Why does he call you "Reclaimer?" Who are the Forerunner? What is "the covenant" that holds these different alien races together? Why is "your destruction the will of the gods?" Why does Guilty Spark say "The last time, you asked me if it were my choice, would I do the same thing? I've had a long time to think about it..." How is this possible, when you've never met before.

It goes deeper, even, than that. A mile deep. And maybe you never noticed or didn't care. But that depth is there. We'll see how far it goes in 29 days.
 

Into the Woods

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