Brazilia, SAA
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Flick 31 (3VP, 2S), Aerin 30 (2VP, 1L, 2S), Cosmo 25 (4HP), Monica 22 (3HP, 2S, 1L), Loki 21 (3HP), Mantis 19 (1L, disabled, 4PL Insect Control), Straightjacket 18 (1HP, 2L, grappling), Ghost 17, Vince 15 (2HP), Mole 15 (5VP, 1L, 3S, KO), Metal Mistress 13 (1HP, 4PL Magnetic Control, 1L), Neutron 12 (4HP, 1L, 2S, fatigued, Anaconda infected), Johan 7 (2HP, 2S), Anna 6 (2L, 3S, 5HP, disabled), Rebound 5 (5HP, 1S , fatigued, KO), Mason 4 (1VP, grappling), Anithos 0 (5VP, disabled)
Loki rushes across the warehouse, only to realize as he gets up near Rebound that Vince is teetering with a dazed look on his face and he's facing off alone against Flick.
Straightjacket rushes out from behind the containment unit, slamming into Mason from opposite Monica. He latches onto Mason tightly as the stony assassin tries to fight him off with his free hand. He doesn't lose his grip on Tara.
Attack roll: 22 hits
Opposed grapple check: SJ natural 20 (47), 32 (VP 44)
Damage save: Not enough damage to hurt Mason
The only moveable truck suddenly starts shimmering. Inside, a few of you notice Ghost concentrating greatly, then the entire armored vehicle turns incorporeal. It sinks rapidly through the floor, out of sight.
Vince's head clears slowly, but he starts to feel normal again.
Fort save (DC16): 18 succeeds. You can act normally next turn.
The Mole groans and his head comes up a few inches before he lets out his breath and collapses back to the floor.
Someone spent a villain point and failed his recovery check! Boo ya!
Anna stirs somewhat, her eyes flickering open, but she appears very dazed and is unable to form coherernt words yet.
HP spent to overcome KO successfully!
MM, Neutron and Johan are up!
Mai Pei, China
October 25, 2120
Initiatives: Xi 25, Jackal 24 (4HP), Raisa 18 (3HP), Kevin 18 (3HP, 2L, 1S), Li 15 (1S), Woman 13 (2VP, dazed), Dara 12 (3HP), Carl 11 (4HP), X12 5 (2HP, 1L)
Raisa steps in and swings her staff at Xi, obviously trying to pull her punch. He steps forward into the blow, blocking with his forearm, eyes flashing dangerously.
Attack roll: 18 misses
OOC: If you really want to spend the hero point to recover immediately, Velmont, you can, but mention it in your next post.
Li kicks out at Xi as well, but doesn't unsheath her fins. Unfortunately, Xi turns with her blow, avoiding the damage by pushing her foot away at the last moment.
Attack roll: 15 misses
Dara, on the other hand, has much more success. She lets loose a blast of mental energy strong enough to be seen. It slams into Xi, who is driven to his knees by the mental blow. You can't tell if he's been freed from Sho's mental grasp however.
Attack roll: 16 hits
Will save (DC24): 16 fails (1S, stunned)
Carl leaves Xi to the rest of you, cutting loose a massive blast of gunfire down the cave towards the gang members in the cave. Several fall to his blasts as he steps forward past Kevin, his force field springing up around him.
X12 stresses his powers greatly, and it seems to work... perhaps too well. He absorbs the garish wound of the woman, and she sits up, blinking rapidly and sucking in a ragged breath.
Xi seems unable to get to his feet just yet. Jackal doesn't seem to want to hit Xi again, and instead joins Carl in the cave, ready to attack the gang members charging towards them.
Raisa and Kevin are up!