Evil cleric and healing?

Guardianstreet

First Post
If a cleric picks channel negative energy he can not spontaneously convert the divine spells to cure spells. Is it still possible to have healing spells or is the cleric restricted to inflict spells only?
 

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He should be able to prepare cure spells.

Im some what new to Pathfinder and roleplaying games based on the dungeons and dragons rules. Would you say, by your experience that prepared cure spells is "enough" party healing? Or would the party need another PC in the group that could heal aswell?
 

He can still cast cure spells if he has them memorized as such. Can you imagine the deception factor if an evil cleric is casting healing one moment then inflict on a particular target the next? or other necromancy spells?

Im some what new to Pathfinder and role playing games based on the dungeons and dragons rules. Would you say, by your experience that prepared cure spells is "enough" party healing? Or would the party need another PC in the group that could heal as well?

that would depend on how challenging of an encounter you make.
 
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My DM ruled that my inquisitor had to decide between inflict and cure spells to learn (they are spontaneous casters) but your DM may say differently, the rules don't say you can't.
And to be honest, I don't agree with my DM's call anyway
 

1. There is almost never enough party healing. Sadly, a player usually doesn't want to just heal another character every round. It really depense on party make-up and how hard the encounters are. If you are new and first time play D&D, I would stay away from evil characters and stick with heroes of good routine.

2. Dingo, that isn't a house rule, that's how the rules state for inquisitors are. They are not the same as clerics, even though they are both divine casters. Inquisitors have a small number of spells they can cast and throughout the day can only cast those spells a certian amount of times. Its the same for Sorc's too.
 

[MENTION=79391]Nebten[/MENTION] I am aware they cant learn every spell, but both the cure and inflicts are on the list of able to learn, my DM said if I took cures I could not learn inflicts as well, even if I still had more spells I could learn (I had a neutral deity, Calistra)
 


inquisitors should be able to fill any known spell slots on their list with any spells they want. there is no Rule against knowing inflict and cure spells.


as far as clerics go they can fill their spells for the day with cure spell they just cannot spontaneously cast them.
 

If your DM allows it, there is a feat in Complete Divine that allows a cleric to spontaneously cast healing spells. It requires 1 rank of Heal skill or some such, which of course is worth it.

In the game I play I have a cleric who channels negative energy and have this feat, but I gave the party an impression that I have limited healing, so they don't nag about it so much. Also we use Vitality/Wounds from UA so healing is mostly reserved for those with Wound damage (max Con score).

In any case most PC clerics of evil gods (or some neutrals) benefit from this feat, but it is a feat which clerics of course have relatively few of.
 

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