Jemal, I had another question. Since my character's going to be a drunken master, and I'm going to be a dwarf, I figured I'm probably going to be carrying around a fairly good amount of drink. I'd also probably want to be carrying it practically into combat. And I need something to carry all of my stuff, something that won't run away when confronted with bad things.
In short, I'd like to apply the warbeast template (from the MMII) to a mule. It gives some increases to Str, Con, and Wis, a +1 racial bonus to Spot and Listen, gains one more hit dice and moves +10 feet faster. Such a mule would cost about 150gp.
The reason I wanted to go with such a mule (that I wanted to train to follow me into situations it might not otherwise do), is that Granite Alehearth never wants to be without his ale. I wasn't planning on riding it into combat or anything, I just don't want it to run away with my ale. Also, a mule implies less prosperity than a horse, and less sophisitcation. Granite is not a sophisticated guy. It might be too weird though, and if so, that's cool. What do you say?
On a different note, I have about 8,000gp to play with and have a special item I was wondering about. I was wondering if I get essentially a "decanter of endless ale." Not necessarily like the decanter of endless water, no fountain or geyser effect or even a continuous effect, just several gallons of ale a day. Not even high quality ale, but not piss-poor ale either. Is that doable? Or just goofy?
And on a third note, I have my character up. Once I get approval/disproval on those above items and know how hitpoints work, I'll be pretty much good to go.
