Experience

DM_Matt said:
Being that just about all of us have some pretty serious issues, I don't see how a convict will make things suddenly too weird :)
Well, it wasn't really the convict part I was worried about, to be honest... ;) Other Primes are a cosmological concept some DMs aren't too keen on.
 

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Ray Silver said:
Convict, criminal's daughter, orphan, kid with abusive past, and alcoholic widower. Yup, not weird at all. ;)

Actually, Rana alone is all those things except a convict and a widower...fun with common ground... :D
 
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Hmm... while thinking about my spell selection I started to wonder what I should pay for additional spells?

Buying scrolls seems to be quite expensive, how about the cost for an NPC to cast the spell in question (10gp x spell level x (minimum) caster level) or the cost to buy second hand spellbooks (50gp x spell level)? Would any of those be ok with you?

Bye
Thanee
 

Totally forgot -- The drunken dwarf can have his Decanter of Endless Ale, 10,000 GP (You had it specially made by 2 preists.. a Preist of *Insert Dwarven god of your choice here* and a preist of Bacchus (The main lord of revelry/drinking/general fun). B/C the preist of Bacchus would NEVER give out bad spirits, the ale is good, a grade or above what you find in most taverns, but it's not the finer stuff, and not quite up to the standards of real dwarven-brewed ale.


Thanee - I do beleive it has it in the PHB, how much it costs to get another spellcaster to show you a spell from their book. I don't have my books with me right now though. I beleive it was under the Wizard description in 3.0, though It may have been under the "Magic" chapter. I don't recall seeing it in 3.5.. If anybody could find it in 3.5 I'ld be much appreciative, and if not then we'll use the 3.0 method (Which I'll be able to find tommorow when I have my books... if somebody hasn't posted it allready by then).


As for other primes.. I think i'll do things slightly differently. All the 'planes' still exist as they do in a 'default' d&d world (AKA the great wheel), but the "Prime" plane consists of an entire univers of worlds (Like real life) space, devoid of air and heat, seperates the planets but there are magical and, on some worlds, mechanical, means of traveling through this void.

Also B/C of this, I'm giving Teleportation a range... Basically enough to get you anywhere on the planet you're on, but not too far off of it. I don't feel like finding out what the farthest apart any two points could be on a planet is, but we'll say Teleportation's 'range' is now equal to Three times the Radius (or 1.5 times the diameter) of the world (Which is... strangely enough... identical in size and rotation speed to our own EARTH. ;) ) .
 

DM_Matt said:
Um, arent we using 3.5 rules? In 3.5 you dont need to hate your favored enemy and don't need to be evil to hate your own race.
I agree on this, it says:
PHB 3.5 pg. 47 said:
Favored Enemy (Ex): At 1st level, a ranger may select a type of creature among those given on Table 3-14: Ranger Favored enemies. Due to his extensive study of his chosen type of foe and in the proper techniques for combating such creatures, the ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls agianst such creatures.

If it was hatred, I would expect it to run more like the barbarian’s rage, and the inability to use some skills yet the ranger is getting a bonus is said skills. Anyhow I'm going to choose one favored enemy and I'll pick the other when I know what country I'm from. :)
 

Ok, thanks for approving that Jemal! I downgraded my Left Hand mug to a +1 merciful (instead of a +2 merciful) to cover the costs of the Pitcher of Endless Ale. With the extra 8,000 I bought some potions and some horseshoes of warmth (equivalent to two pairs of boots of the winterlands) for Louella. :D
 

Left Hand mug ... +1 merciful

Oh now.. Ray's done it now...
"GREAT MERCIFUL MUGS!"


DM_matt+Bro S - I'll allow the humans as favoured enemies without being evil thing, But I stand by the ruling that you at the very least DISLIKE your chosen foe. Otherwise you would have little reason to choose them.
~Yes I trained for years to become better at killing your people, but It's nothing personal"~

Imagine a Marine trained to kill.. lets say Germans (just finished reading a WW2 book). While he may not hate them, undergoing all that trainnig to learn how they fight, think, how best to kill them, track them, etc.. It Either leaves you with a dislike (at least) of them, or some other form of fascination with them.


BTW, just curious - why does it seem like everyone is creating characters that have bad feelings about the other nation?
 

Ray Silver said:
With the extra 8,000 I bought some potions and some horseshoes of warmth (equivalent to two pairs of boots of the winterlands) for Louella.

I guess you be using the Decanter of Endless Ale to keep yourself warm the old fashion way. ;)

Jemal, any harm in picking up normal mundane equipment from the Forgotten realms campaign setting? I'm looking at the Potion Belt. :D
 

Naw, I got Sandles of Warmth too (boots of the winterlands). Now I don't have to worry about a coat or anything. Of course, the ale helps. Ale helps everything!

Jemal said:
Oh now.. Ray's done it now...
"GREAT MERCIFUL MUGS!"
I was thinking more, "I'll start with my left hand and see if you warrant my right! ;)
 
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Jemal said:
Oh now.. Ray's done it now...
"GREAT MERCIFUL MUGS!"


DM_matt+Bro S - I'll allow the humans as favoured enemies without being evil thing, But I stand by the ruling that you at the very least DISLIKE your chosen foe. Otherwise you would have little reason to choose them.
~Yes I trained for years to become better at killing your people, but It's nothing personal"~

Imagine a Marine trained to kill.. lets say Germans (just finished reading a WW2 book). While he may not hate them, undergoing all that trainnig to learn how they fight, think, how best to kill them, track them, etc.. It Either leaves you with a dislike (at least) of them, or some other form of fascination with them.


BTW, just curious - why does it seem like everyone is creating characters that have bad feelings about the other nation?

First of all, its clear that the game designers intended favoried enemy in 3.5 to not be about hate anymore.

Takeing away the evil requirement but still demanding hate doesn't make too much sense though...how can a good human have a favored enemy of humans due to the love of killing humans BEUCASE THEY ARE HUMAN. Thats inherantly psychopathic.

What FA is, if its not evil to FA your own race, an ability that has to do with what race you;ve studied fighting the most. In a mostly-human world, it just makes sense to know how t ofight humans well, not beucase they are humans, but beucase you plan to fight a lot of humans for entirely-separate reasons. I really don't understand the mantality. I can;t figure out how I'd play it.

The reason why a soldier knows how best to kill humans is beucase its a mostly-human world and they fight armies of other humanst. In the vast majority of cases, soldiers are not trained to kill a certain nation's troops, but rather to be good at killing in general. Just about every fighting style IRL takes advantage of very specific things about human anatomy...this does not make everyone who knows how to fight a hater of humans.

Now to the law-enforcement example again. In a mostly-human country (or all countries IRL), law enforcement officers are trained to fight humans of their own nation when need be. This does not make law enforcement officers in general hate people

Furthermore, this puts a pretty dark spin on rangers, who eventualyl get 5 favored enemies. The average high-level ranger then is a really, really, racist guy.

BTW, This charcter's history was imported from another campaign, so its just a coincidence.
 
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