D&D (2024) Experienced DMs, how useful is the 2024 DMG to you?

Appreciate they included sample adventures in a form that shows a more realistic version of how adventures should be versus the over written stuff we see alot. A few paragraph to accomplish what often is done in pages and pages. Less is more we don't need a full pages of back story on the Treant.
I haven't read the sample adventures and plan to have the players make simple first level PCs on D&D Beyond using the free rules, and plan on running the first level adventure after reading it. I really like the very short 1-2 page format of the sample adventures. See how they hold up at the table. I think I'm just going to dive in headfirst without fully reading either the PHB or DMG. My intent is to have both books at the table, maybe my laptop and test out how easy it is to find rules during play which my biggest gripe with 5E 2014 was its organization and the inability to find things. I think the adventure design suggestions will be invaluable if we decide to continue playing the new revision.
 

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I could see myself using it more than the 2014 version. I have to give it another more in depth read but there is always the magic items section, and the encounter creation advice seems to be better and I will try it in action.
I like the Bastion rules, no idea if my players will.
I am running stuff in Greyhawk and could see me using that stuff. The whole book looks like it will be easier to find stuff but some sections I will have to reread. The encounter, setting and adventure advice and examples. I like the boons and blessings section, but I need to read that section again.
 

I think that it's a massive improvement over 2014 and an excellent example of a DMG.

Do I think that I will use it more? Hard to say.
I'm in the same boat. And one thing that I did use (even if it was a mess) that has gone is the monster creation guidance (either that or I just missed it). I think that's been put where it actually belongs - in the Monster Manual.
The book's been out for about 15 minutes. How much actual use has anyone gotten out of it yet?
Those of us who were at London ComicCon the weekend before last? At least a read through.
 


It's a strange world were you have to pay for something before having an opinion about it. If you read a bunch of reviews, can you have an opinion. There have been videos on here where people talk about the book and what is in it.

To be honest, I think most DMs don't need any DM's guide. It's nostalgia and completionist thinking that has many shelling out for a new book. Maybe that is why they moved magic items back to the DMG (which I liked being old school but I'm sure most of you didn't). A brand new player needs one for sure. If I were going to critique it objectively (meaning for usage for intended audience vs usage by me), I'd have a different view than if I critiqued it for myself.
 


It's become a fun game for me to guess how many posts into a 5e thread will pass before the one of the same three people who have repeatedly stated that they don't play 5e, haven't read the books and have no plans to do so will pop in to say how much it sucks.
I'm sure I'm one of the three probably. I do like to discuss game design. So when a new edition comes out of ANYTHING not just D&D, I find it interesting to discuss the pros and cons of various design decisions. I'm definitely not trying to keep anyone from playing 5e or any edition of D&D. If I was, I failed miserably for 5e which seems to have been very successful.

A lot of game design discussion usually flourishes during the release of a new edition. Do I hold out hope that WOTC will ever come back my way? My brain says no but my heart always hopes. My brain though is a lot smarter than my heart.
 

It's a strange world were you have to pay for something before having an opinion about it. If you read a bunch of reviews, can you have an opinion. There have been videos on here where people talk about the book and what is in it.
Hey I agree, well I would if general opinions on the book were what was asked for... of course if you are specifically asked about usage... well shouldn't you have used the item in question before you make claims about it?
 

I'm sure I'm one of the three probably. I do like to discuss game design. So when a new edition comes out of ANYTHING not just D&D, I find it interesting to discuss the pros and cons of various design decisions. I'm definitely not trying to keep anyone from playing 5e or any edition of D&D. If I was, I failed miserably for 5e which seems to have been very successful.

A lot of game design discussion usually flourishes during the release of a new edition. Do I hold out hope that WOTC will ever come back my way? My brain says no but my heart always hopes. My brain though is a lot smarter than my heart.
I think it's totally fair to be part of the discussion with different opinions and insights.

It's just that the game isn't in the book, it's what happens at the table. When one opinion is influenced by their weekly game, and the other by experiences a decade ago, it's hard to take the latter seriously. Not saying that's the case, but does this make sense?
 


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