*chuckle*
teleport away, scry, scry some more - ahhh, the druid is sleeping - fly, greater invisibility, teleport perhaps 300' above the druid (most druids are outside afterall), silenced delayed evocation, silenced delayed evocation....etc.
If the scrys fail, just teleport back to where the encounter occurred perhaps an hour later and cast find the path while invisible and flying.
If animals are a problem just polymorph into something with a scent that doesn't seem strange to them (like a bird or something).
Heck, determine one of the animals that is a follower of the druid that originally came to kill you with some divination spell and impersonate it to get close to the druid. There are so many things you could do, most of which a druid would be powerless to stop.
"Sure, I'm scared, but you're dead."