AbdulAlhazred
Legend
KD, Rechan, have you ACTUALLY PLAYED A HYBRID???!!!
Of course some possible hybrids are terrible. Some are even terrible if you take the HT feat. Some would even be terrible if you get HT for free and could take it again!
HT can be very strong. Anyone who can't see that I question if they comprehend the rules. HT armor with a paladin gives you ALL armor proficiencies for one feat, how is that not FAR stronger than a normal feat? Even for a fighter they need STR 15/CON 15 to wear plate armor but with HT paladin you get it with no prereq for one feat. This isn't a "feat tax" its a GIFT.
Honestly if you build some hybrid PCs you'll see that there are actually quite a few builds that may want to skip the HT feat. Its likely to be a good feat to consider for ANY hybrid, but not at all an automatic choice across the board. It really depends on what you're going for. A pure CHA based paladin/warlock for example could easily skip HT totally. He could care less about the armor and while a pact boon would probably be nice he might just say "eh, I'll take implement expertise instead" and that would be quite reasonable. Maybe later he WILL pick up HT to bring his armor up or a pact boon, etc, but its just not that urgent for that build. He's no worse off than a normal warlock for defenses to start with. I can even see some hybrids that may never take HT at all. A wizard|invoker that specializes in summons for example may well not even care about HT.
You really cannot criticize the system without trying it. 4e classes are very hard to evaluate unless you've at the very least sat down and built an example and looked at it carefully.
Overall I think HT is strong and I don't think they should give it multiple times. Its purpose is to give you that one extra feature that brings your features up to 100% par with single classes. The reason it costs a feat is that just being a hybrid in and of itself is worth more than a feat. Consider implement use, hybrids have a flexibility of implement use that CANNOT be replicated any other way. That isn't worth a feat? Of course it is. Just having the powers of two classes to combine (and some like ranger and paladin are REALLY nice to combine with others) is often worth a feat. No way you should be able to stack on multiple HT and have 100% of the advantages of 2 classes.
Just play it and see. You'll realize how well it works overall and that most complaints don't hold up in practice.
Of course some possible hybrids are terrible. Some are even terrible if you take the HT feat. Some would even be terrible if you get HT for free and could take it again!
HT can be very strong. Anyone who can't see that I question if they comprehend the rules. HT armor with a paladin gives you ALL armor proficiencies for one feat, how is that not FAR stronger than a normal feat? Even for a fighter they need STR 15/CON 15 to wear plate armor but with HT paladin you get it with no prereq for one feat. This isn't a "feat tax" its a GIFT.
Honestly if you build some hybrid PCs you'll see that there are actually quite a few builds that may want to skip the HT feat. Its likely to be a good feat to consider for ANY hybrid, but not at all an automatic choice across the board. It really depends on what you're going for. A pure CHA based paladin/warlock for example could easily skip HT totally. He could care less about the armor and while a pact boon would probably be nice he might just say "eh, I'll take implement expertise instead" and that would be quite reasonable. Maybe later he WILL pick up HT to bring his armor up or a pact boon, etc, but its just not that urgent for that build. He's no worse off than a normal warlock for defenses to start with. I can even see some hybrids that may never take HT at all. A wizard|invoker that specializes in summons for example may well not even care about HT.
You really cannot criticize the system without trying it. 4e classes are very hard to evaluate unless you've at the very least sat down and built an example and looked at it carefully.
Overall I think HT is strong and I don't think they should give it multiple times. Its purpose is to give you that one extra feature that brings your features up to 100% par with single classes. The reason it costs a feat is that just being a hybrid in and of itself is worth more than a feat. Consider implement use, hybrids have a flexibility of implement use that CANNOT be replicated any other way. That isn't worth a feat? Of course it is. Just having the powers of two classes to combine (and some like ranger and paladin are REALLY nice to combine with others) is often worth a feat. No way you should be able to stack on multiple HT and have 100% of the advantages of 2 classes.
Just play it and see. You'll realize how well it works overall and that most complaints don't hold up in practice.