Force effects vs. golem's magic immunity?

Its from the Book Of Eldritch Might. Neat concept if summoning monsters didnt stink so badly. Well I'm sorry it doesnt always stink the summoning spells can be good...some better options at low levels would just be nice...but thats a whole other story.
 

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Hypersmurf said:
What sort of crazy spell is that!?

It really is nothing special. Here's the description...

You fire a blast of magical force that strikes a target
unerringly, inflicting 1d4 points of damage per caster
level (maximum 10d4). Further, at the time of striking,
the bolt summons an outsider as if summon monster
I had been cast. The summoned creature can act
immediately upon appearing anywhere you desire
within 5 feet of the target, as described in summon
monster I. It remains for 1 round per caster level.

It's nothing but a big magic missile with a summon monster I spell stitched onto the end.
 

Hey, since we're talking about Golems, perhaps you can tell me what you think about this... It's probably against the rules... so I just bended them, as DMs are prone to do.

I had a Golem who had a gem imbedded in his forehead. The Gem had a contingency spell and a teleport spell cast on it... basically that if the wearer takes too much damage, it teleports the Golem back to the wizard's tower.

My players argued that this doesn't work. I reasoned that the GEM is what is doing the teleporting, and is bringing the Golem with it like a character would bring equipment.

I'm pretty sure I bended the rules to make it happen though. ;)
 


Merlion said:
Personaly I think the Magic Immunity of Golems is a bit over the top and a good bit unrealistic game world wise(tho thats purely IMO)

I so agree, hopefully while there dropping the DR from 50 to 15 they also do something on the lame spell immunity thing.
 

Especialy since every time they create a new golem type, it has it. that partialy removes the sacred cow stone iron flesh clay have always had it arguement.
I just dont think it makes supernatural sense. I'm an animated statue but bolts of lightning or magical force that can shatter objects have no effect on me at all
 

Merlion said:
Its from the Book Of Eldritch Might. Neat concept if summoning monsters didnt stink so badly. Well I'm sorry it doesnt always stink the summoning spells can be good...some better options at low levels would just be nice...but thats a whole other story.

There's worse than summoning spells... Animating spells are the suckiest petgiving spells ever. The worse to date is in Oriental Adventure, Animate Fire. A 3rd level spell that let you turn a fire into a small Animated Object with a burning attack. At the same level, you also have Summon Monster 3, which lets you call Small Fire Elemental, Azer, Toqqua, and Flamebrother Salamander, each of these beings being also fire-themed, and usually having thrice time as much HD than the animated fire. Plus you can summon other kind of creatures, and you don't need an existing fire.
 

Murrdox said:
I had a Golem who had a gem imbedded in his forehead. The Gem had a contingency spell and a teleport spell cast on it... basically that if the wearer takes too much damage, it teleports the Golem back to the wizard's tower.

My players argued that this doesn't work.

I seem to remember a magic item...a stone...that when you broke it, it teleported you to a predetermined location. What the heck was that thing called. Anybody know what I'm talkin' about? I'm not thinking of the Gem Jump spell, in case anybody is wondering.
 


Murrdox said:
I had a Golem who had a gem imbedded in his forehead. The Gem had a contingency spell and a teleport spell cast on it... basically that if the wearer takes too much damage, it teleports the Golem back to the wizard's tower.

My players argued that this doesn't work. I reasoned that the GEM is what is doing the teleporting, and is bringing the Golem with it like a character would bring equipment.

Well, since it works like unbeatable SR, you should be able to turn off your immunity to benefit from positive effects. However, a golem is not intelligent, so it wouldn't be able to do so, IMO.
 

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