Forest of Doom - IC Thread

Jonath Cailan:
"An' if yeh don't mind, what does the 'G' rune represent? Can yeh draw out what the pieces look like?"

Yaztromo:

"For Gillibran, the name of the Dwarf King of Stonebridge, I believe. They should be obvious enough."

"An' maybe a bit more important, do yeh have any ideas where to find the goblins? There a spot they like to roost?"

Yaztromo shrugs:

"In the forest."
 

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Jonath Cailan:

Jonath Cailan:
"An' maybe a bit more important, do yeh have any ideas where to find the goblins? There a spot they like to roost?"

Yaztromo shrugs:
"In the forest."

Keena mumbled under her breath, "I could of told you that much."

It never ceased to amaze her how some of the party members failed to notice the obvious that she was not only half-elf, but a ranger.

~City People~ She thought to herself.
 

Eric turned his head towards Keena, "Respect for the wise and the old, I thought, was a virtue that our fairer brethren shared."

Turning his attention back to the sage, "My compatriots and I thank you for your hospitality and for the information. Unless one of us has further questions, however, I'd like to be on our way." Casting his eyes to each member of the party, he checks to see if they're all ready to go.
 


GM:
Lirael buys a potion of cure light wounds.

Yaztromo nods to Eric and Paaq, escorts you downstairs and out of the tower, and points you north (towards top of map) on a faint trail leading through the trees.

"Good luck again. Fare well."

Leaving the Wizard's Tower, you head north into the southern Darkwood. The forest closes above you, tall dark trees draped in grey moss. There is a slight sussurus as the breeze rustles the upper branches.

Day 2 ca 10am

After a mile or so the trail splits at a T-junction - one branch runs west, the other east.

Keena the Ranger can check for tracks - "12" (success on DC 12!) - she notices faint human-sized foot prints heading west, a single set, probably a few hours old. The maker wears soft boots, weighs probably around 150 lbs.
 
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GM:
Keena the Ranger can check for tracks - "12" (success on DC 12!) - she notices faint human-sized foot prints heading west, a single set, probably a few hours old. The maker wears soft boots, weighs probably around 150 lbs.

Standing up, Keena relays the information to the group and adds, "I think we should follow them, but with caution of course."

::tag::
 

Eric slips his shield over his arm and straps it on, moving to a spot about ten feet to the rear of the group. "Take the lead, Keena, and keep us true and try not to lose me. With any luck, anything trying to ambush us will target the rear, and I'd hate that to be Lirael. "
Harper will follow along, remaining about ten feet behind the rest of the group, trusting that Keena and Paaq can hold the front without him for a time.
 

GM: You follow the trail west, Keena following the tracks, Eric to the rear.

Day 2 ca 10.40am

After a little under 2 miles, you come to a fork in the trail - one way continues westwards, while a second track heads north.

Keena ascertains that the shod tracks continue west, while you can just see a faint smoke trail rising above the trees a good distance away to the north, such as might come from a campfire or house chimney.
 

GM: You follow the trail west, Keena following the tracks, Eric to the rear.

Day 2 ca 10.40am

After a little under 2 miles, you come to a fork in the trail - one way continues westwards, while a second track heads north.

Keena ascertains that the shod tracks continue west, while you can just see a faint smoke trail rising above the trees a good distance away to the north, such as might come from a campfire or house chimney.

OOC: How thick are the woods off the path in this area of the forest? Are we able to get a better estimate of how far "a good distance" is?
 


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