D&D 5E ForgedAnvil D&D 5E Character Generator


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Beta Build 9 Released!

Download here >> ForgedAnvil D&D 5E Character Generator

Thought to release this fast to fix the major bug with spell levels. I've also corrected some of the issues from the recent feedback.

As always have fun!

Cheers
ForgedAnvil

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Download the community FAQ here >>ForgedAnvil’s D&D 5E Character Generator v2.00 FAQ / Instructions for Use. Thanks to flwad
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Forged - just imported my lvl 5 Eldritch Knight in and it is not showing any spell slots (as opposed to #N/A on beta 8)
 

v2.00b9

Imported characters from v2.00b7 and...

Adventurer's Log is still messed up, with DCI #, page #, date, session #, adventure name and DM name not importing.

For a 1 fighter / 2 warlock everything else looked good, including the Spellcaster and CSIII pages, except that the number of spells lines per level on CSIII was strangely truncated until I noticed that first (left side) filter had the blank option unchecked. Not sure why that made the number of lines (empty or not) show about 5 lines, but when I restored that selection everything returned to normal.

For a 1 fighter / 3 ranger the spells were still messed up, with the program claiming a spellcaster level of 1 and spells per day as "-".
 

Hi!

Is it possible to modify some of the Data? While I myselves use HeroLab the other people in our group prefer to use "non-HeroLab" (they don't like how Hero Lab looks and how the GUI works) and ForgedAnvil generator would be really nice for them. The problem: We have two houserules which I could not find out if they are possible with this generator (maybe not?)

1. We have a different set of skills, is it possible to replace/rename skills in the generator ?
(History, Medicine, Religion merged into knowledge - the Stat modifier is only the default one and for us in specific rolls it is possible to have the skill operate with a different stat,
for example Knowledge on a Medicine issue is Wis, while on a History issue is Int. Performance is merged into Persuasion. Animal Handling, Nature and Survival are merged into Nature.
Investigation is merged into Perception.
So I would look for is to modify the default skill selection list, and the choices for various classes using them. Is this possible to do? Seemed the stuff in question is not editable or I just
did not find the right place to edit it.
2. Backgrounds only give one skill for us, but it is free choice

(If you wonder how I did this with Hero Lab - I don't use the released one, but a dataset I built myselves, still from the time when Hero Lab did not support 5e ^^)

(Reason for the houseruling was to make all skills equally "interesting" by giving weaker skills like Religion or Performance some other stuff together.

Thanks.

Best regards,
Steffen
 

Moved from version 2.00 Beta 8 to Beta 9...

Paladin Level 5 (oath Of Ancients)

Had issues in B8 with Spellcasting Tab i.e. #NA in spell slot cells. This has been fixed in B9 but the number of spell slots is not correct.

Spell Casting.jpg

Can share more character details if required. Appreciate all your efforts.
 
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v2.00b9

Imported characters from v2.00b7 and...

Adventurer's Log is still messed up, with DCI #, page #, date, session #, adventure name and DM name not importing.

For a 1 fighter / 2 warlock everything else looked good, including the Spellcaster and CSIII pages, except that the number of spells lines per level on CSIII was strangely truncated until I noticed that first (left side) filter had the blank option unchecked. Not sure why that made the number of lines (empty or not) show about 5 lines, but when I restored that selection everything returned to normal.

For a 1 fighter / 3 ranger the spells were still messed up, with the program claiming a spellcaster level of 1 and spells per day as "-".

Try importing your character to Beta 8 Build first. If that works, then import it to Beta Build 9.
 


ForgedAnvil D&D 5E Character Generator

Not sure if this is just not supported, or is in fact, an error: Character photo does not import. Tested b8 to b9. Could possible have something to do with fact image was cropped?

Also seeing the AL sheet not importing dates, adventure, session, DM.

Thought on Adventure Name, by default, could it show the campaign name?


Sent from my iPhone using EN World mobile app
 
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