• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Forked Thread: Scotley's Tomb of Horrors 3.5 Continued

Jillian Tealeaf, Rogue9, AC25,FF19,T17, HP33/37, F+4,R+13,W+5

As Logan expends the first charge, Jillian's gash becomes noticably less nasty and actually is beginning to close up. Once the second one is expended the gash is more like a scratch and the pain has mostly subsided. Jillian nods her approval at the mending. Then she starts moving back toward the room she had met the constructs in, ready to resume her searching. Once she has searched the room thoroughly she will check the door on the other side of the room.

OOC: Returning to the construct room and taking 20 on search for 34.
 

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Zorn HP= 36 of 48

Zorn looks around the area to make sure all the constructs have been defeated.

"That was entertaining. I seem to be injured. Rather inconvenient for further exploration. If you could spare a charge or two from that wand, it would be appreciated."

Where do we go next? Anyone have any suggestions?"
 




All the Constructs appear to have been defeated. The two that vanished into the mouth high above do not return.

As Logan tends to the wounded, Jillian explores the chamber. It is devoid of anything interesting. The only features of the room are 8 sets of hooks on the wall where the Constructs waited and a door. The door on the far wall does not appear to be locked or trapped.
 

Jillian Tealeaf, Rogue9, AC25,FF19,T17, HP33/37, F+4,R+13,W+5

Finding nothing of interest in the room and the door unlocked and untrapped, Jillian opens the door to see what is beyond.
 

Ballista stares at the glowing orange gem in the room of pillars, trying to figure out how to get it without exposing herself to a trap effect. She ties a line to an open pouch and trails it out so there is a pillar mostly between herself and the gem. She gives the line a gentle tug to try and scoop up the shiny stone with superior cover and without actually touching it.
 

OOC: Ballista should make a DC15 dex check to successfully bag the gem. You may get a couple of blackened bones as well.

Water spills from a wall basin onto a sodden floor strewn with decayed bones and rotted equipment. Runes are carved in the northern wall.

Anyone studying the runes who can read Common sees the following:
“YOU WHO DARED TO VIOLATE MY TOMB MAY REMAIN
AND DIE SLOWLY OF STARVATION, OR ESCAPE TO CERTAIN DEATH.
WHAT EVER YOUR CHOICE, ACERERAK THE ETERNAL
WATCHES AND SCOFFS AT YOUR PUNY EFFORTS AND ENJOYS YOUR DEATH THROES.”

There is nothing of value among the bones and old gear.
 


Into the Woods

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