humble minion
Legend
Whizbang Dustyboots said:That's not lazy. They specifically said, long ago, that the popular places that were working weren't going to get fixed.
It's, you know, doing what people wanted them to do with Waterdeep, etc.
Agree that Waterdeep etc remaining largely intact was inevitable. Commercial reality and all that. And to be honest, given all the other changes, if you significantly change Waterdeep and the like then there's basically nothing left of the familiar Realms at all.
The changes aren't lazy, but the explanation is. If there's been an editorial decision to massively change the entire world except the popular areas in the west and north, then good writing would come up with an event that would logically leave the west and north unaffected. Instead what we've got is:
OMG GLOBAL CATACLYSM!!!1! ENTIRE WORLD* WRACKED BY RANDOM MASSIVE DESTRUCTION!!
* - Entire world does not include areas where it would be commercially inconvenient for random massive destruction(tm) to occur. Don't ask why, it's magic.
If they really, really wanted to get rid of Mulhorand and Thay, why not just make them have a massive war of mutual annihilation? It's far enough away that Waterdeep and the like won't be in the firing line, it's been on the cards all the way through 3rd ed, and between the Mulhorandi gods and the Zulkirs backed up by the likes of Larloch, surely there's have been enough firepower floating around to spill over into Unther and other neighbouring lands to have whatever other setting-changing effects you'd like (dragonborn, for instance).