FR Update at WotC-Year of the Ageless One

The WOTC forum hinted that the destruction is strangely stopped or mellowed around the ruins and ancient outline of one of more ancient empire...

There may be an Atlantide Cause there.
 

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The Human Target said:
What would the rationalization been had they destroyed Waterdeep and left Thay alone?

Random chance.

Did you want them to make a fortitude save for all the locations in the Realms to see if they lived or died?

They took what worked and was popular, altered it a little bit, and rehauled everything else.

I understand what they did, and why they did it. All I was commenting on was the poor rationalization. They wanted to change the entire world (which they did) but wanted to keep the places that everyone knows best intact (which they did). So they just decided that the Spellplague stopped at certain geographic locations for unknown reasons. As FR stories go, that's one of the most arbitrary and nonsensical that I have seen. But that's just my opinion.
 

Whizbang Dustyboots said:
I'm sure there are fans of Unther who aren't going to be happy about this, but to me, it reads like a classic Realmsism (immigrant peoples from other planes) redux. I kind of like it.
Considering that my next campaign is called "Reclamation of Unther," and is focused on driving the Mulhorandi troops out of the place, you can imagine what my opinion of this change is.
 


Doesn't really bother me. I suppose some Realms fans might be royally pissed, but most of the areas that got smashed up seem like the remote regions that were underused anyway. By making them messed up like this, you know unstable magic and terrible monsters, I think perhaps it gives a reason to put paragon and maybe even epic level adventures in those places were they wouldn't have worked as well before.

The smashing of Thay probably is related to the removal of spell schools. Weren't the Zulkirs all based on the old schools?

Ad Unther, I don't know how popular that area was, but from what I know, it was a copy and paste from real history area of the Realms.

Don't really know what to make of this new Netheril. The Bedine stuck out like a sore thumb (especially with more Arabian analogues down in Zakhara and that place just off the east edge of the map) anyway. I have no idea what these Shades are, but I gather it's something based on 3e developments. I also note that with Mystra gone, some of the influences that kept Netheril from recovering from its literal fall (ie Mystra rewriting the rules of magic so there'd be no more Karsus-style deicide) are gone as well.

As for the Sword Coast, Waterdeep, and Cormyr being largely unchanged, not surprising. That's where most players like to hang out anyway.
 

Just remember that they can fix this all very easy. When 5E rolls around and they realize that they've just destroyed the sales of their premier campaign setting, all they have to do is write a novel that sends the twisted, shattered Elminster back in time to stop Mystra from every buying the farm. Bam! Reset to the end of the 3E timeline without having to worry about 5th Age..... er, I mean the 4E iteration of the Realms. Of course then you'll have all the people who invested in the books upset, but hey, you can't make an omelet without breaking a few eggs.

Why does this new vision of the Realms remind me of the setting for Guildwars?
 


I've got a definite feeling of "meh" with regards to the changes. I don't see anything that's really exciting, but I don't really miss the things they tossed either.

I'm certainly not sorry to see Mulhorand and Unther go. They always stuck out, in a bad way, to me. They're like ancient Egypt and Mesopotamia with...hobbits? Did more than three people actually ask for that?

With regards to Thay, I only skimmed the article but it doesn't really say that the country is gone and the Red Wizards are dead. Weakened, but I don't think they've gone the way of Unther and Mulhorand.
 

BadMojo said:
I'm certainly not sorry to see Mulhorand and Unther go. They always stuck out, in a bad way, to me. They're like ancient Egypt and Mesopotamia with...hobbits? Did more than three people actually ask for that?

I actually liked them and had considered setting a campaign there someday. :\
 

BadMojo said:
With regards to Thay, I only skimmed the article but it doesn't really say that the country is gone and the Red Wizards are dead. Weakened, but I don't think they've gone the way of Unther and Mulhorand.

It's not gone. Rich Baker has pretty much stated elsewhere that Thay's still around (as is Szass Tam), and that there'll be a novel series detailing Thay in the 4E Realms.
 

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