[FULL] Star Wars D20 Revised Episode III - Episode IV

Good plan. I'm really hoping that Dofina takes my comlink and messages 1X so it can let us know what it's doing and what's going on, so we can all be on the same page and I can get some armaments and help in this encounter. Grenadier Troopers would be very useful, given their grenades and Blaster Pistols! (With which Tac is proficient!) Here's hoping there'll be at least one in a squad of 8. I can get Tac's attack bonus up to a +3 if he takes 10 on Enhance Ability and Battlemind, that's something, right?

I looked up Friendship, and it seems there's no save. I can get her to Unfriendly if I can take 10, and hopefully from there we can talk and figure out a plan of action, even if it's simply a stalling tactic. We can hopefully get her to listen to reason long enough to grab a grenade or 2, or turn on the automated defenses and blast her to pieces.

Hay, if we kill her, Ambrus, we don't need to argue over sabers... she has 2!

- Kemrain the Hopefully Useful.
 

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Ambrus said:
By my math, I'll need to roll a natural twenty to score a hit on the Sith, but with eight attacks DRK-1X may just manage. :]

That's the ticket! A couple rounds of that action and I can't see us losing. :heh:
 

Bobitron said:
That's the ticket! A couple rounds of that action and I can't see us losing. :heh:
By my math, Tal needs to roll a twenty to hit her as well. ;)
Keep in mind, chances are that the eight troopers must have gotten in at least a few lucky shots before going down and she's probably manifested some force powers so she's almost certainly lacking some vitality points. Now it's really starting to feel like a Star Wars movie; lots and lots of blaster fire, but very few hits and no one can hope to stand against the person with the lightsaber. :p :uhoh:
Speaking of which, Femi save us!!! :heh:
 
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Whadda you think? I'm leaning towards taking the excellent advice given by Ambrus and backing off. It's really a question of one of our combined 12 (!!!) attacks being a twenty, isn't it? Should I try one more round or back away?
 

Well, as I see it, she appears to be heading straight towards you rather than going around the cargo containers between you. With all these obstacles in the way, she can't run so she'll have to squeeze around them or climb over them to reach you. Since all these containers look to be either 2 meter or 4 meter cubes and seem to be filling all the squares between the two of you, I'd say they'd count as "heavy obstruction" and so would reduce her movement speed to half. As a human, she has a movement of 10 meters just like yourself, so with a double move, she'll only be able to cross a total of 2 and a half squares on the map. Since the diagonal move counts as twice the distance she'll end up in the square next to you, but won't be able to attack you this round. So I'd say your safe for another round of autofire followed by a two meter step backwards. She might try activating her Burst of Speed Feat if she happens to have it, but I suspect she wouldn't bother since you haven't managed to hit her yet and she just wants you out of her way rather than dead at all costs. Like I said, she's probably lacking a few vitality points and not anxious to spend many more. The following round you'll still be about four meters away from her and will still have the option of withdrawing to safety, perhaps with a run action to keep her well away from you, followed by another round of full autofire from across the hangar. That's my tactical analysis, hope it helps. :)
 
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Just dropping this here so you all know I'm still here and watching, I just don't have much to post at the moment. Shadow, if you could figure out how much of 1X's message comes through in the first few rounds, I could respond to that, but until Dofina gets moving, Femi comes to our side of the building, the clone troopers Tal is sending away show up, or something truely unexpected happens, Tac doesn't have much he can do.

- Kemrain the Wondering What's Next.
 

Kemrain said:
if you could figure out how much of 1X's message comes through in the first few rounds, I could respond to that

For what it's worth, in one round (six seconds), I can personally manage to rattle off the first three sentences. That is: "Report: I can hear you mistress Dofina. The hangar's automated defenses are inexplicably inactive. Both vessels appear undamaged and are responding to my commands." Even if I could squeeze in the following sentence: "I have negotiated an alliance with the unidentified human male." you still wouldn't have a much better idea of what's going on inside the hangar. It seems Femi is going to try to enter the hangar through the loading dock doors on the east side of the hangar so I wouldn't expect to see much of him if I were you. I think it'd be best if you'd decide what Tac would do with the information he has already. Simply waiting to get more info is a reasonable course of action for this round. Just my two cents though. Feel free to try something unreasonable. ;)

I'm just looking forward to Shadow's next update. Weekends are a long time to wait.
 

I was hoping Kemrain would post something, but that's okay. I'm going to do tonight's round for now. Just so as you guys know, if I write something completely off the wall, I apologize in advance. I am training with the Chinese National Director of WuShu, Wu Bin this week. So not only is my schedule changed temporarily, but my mind is addled along with my body.

Things should resume to normal by Thursday or Friday... Again, my apologies folks.
 

Thanks for the update Shadow. Lucky shots indeed! :]
shadowbloodmoon said:
Just so as you guys know, if I write something completely off the wall, I apologize in advance. I am training with the Chinese National Director of WuShu, Wu Bin this week. So not only is my schedule changed temporarily, but my mind is addled along with my body.
Congradulations on your training. Sounds interesting and impressive. You are henceforth forgiven in advance for any and all "off the wall" postings. :)

Oh, speaking of which.
For Shadow:[sblock]
Unless you're aware of something I'm not, by the RAW, the Sith can't fight defensively while simply moving around the hangar like she's been doing. She can only claim the +2 dodge bonus while making a full attack. (RCR, p.156) It hasn't changed any of our hits or misses so far though. If I have missed some detail then I apologize. :heh:

I was also curious if you could explain to me how the encrypted data Dofina sent DRK-1X was able to unlock the computer console. As I understood it the data was encrypted and required a decryption-key to make it understandable and usable. Since Dofina didn't give 1X the decryption-key, DRK-1X still couldn't make any sense of the data by itself. Once it approached the console though, it automatically activated, or as you put it "the data that was transmitted to him activates and a technical readout of the ship appears on the screen". I'm just wondering how the console activated since the data was still encrypted and I hadn't even had the chance to upload it into the console yet. One possibility is that the data had nothing to do with the console's activation; that it was instead programmed to scan its surroundings and to activate if DRK-1X approached it. The other possibility that I have trouble imagining is that the console scanned DRK-1X when it approached, somehow remotely searched the droid's entire memory, found the data block, recognized the binary combination of ones and zeroes that made up the data block as a pass-code and unlocked itself. Any clarifications you could offer would be appreciated.[/sblock]
 
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