Jack99
Adventurer
- Games run on Sunday afternoons. Sunday from noon until about 5 pm is the one block of time that most adults consistently have as an open / unplanned block of time.
- E-mail is sent out on Thursday asking who is available.
- If I get 3 people to commit to the game by Saturday evening, we play. If not, we skip the game.
- Players who were present last week but are absent this week are simply missing. No explanation is ever given or expected for why the character was not active.
- Players level up in lockstep.
- Experience is determined by the players present for the game.
This has mostly worked for me, though lately it has broken down due to otherwise uncontrollable factors.
What about the rest of you.
For the DMs
How often do you try to run a game?
What will prompt you to cancel the game?
END COMMUNICATION
We are a group of friends who have been playing together since '89. If everyone is available for a given campaign, I have 7 players. For this one, 6 are available, since one is not participating. 2 small kids and an wife made him choose whether it was D&D or soccer. He went with soccer.
ATM 2 of my players are on pause, due to RL work-related stress.
So I actually only have 4 regular players, the lowest in years. (/cry)
We play every Tuesday night, from 6-11. My players are dedicated and have set the time aside to play. Thus, there is no "signing up" or similar. People are expected to be able to play. Three things have made me cancel a game.
1) If I am so sick I can't play (happens once every 4-5 years or so). Such cancellation will always go out via SMS the same day.
2) If we have less than 3 players (happens a couple of times a year due to sickness, and a couple due to people going on vacation/conventions). Unless due to vacation, this cancellation goes out the same day as well, since people rarely know they will be sick in advance.
3) If I am away on convention or similar work-related stuff (happens 2-3 times a year). This is announced months in advance. If I am only away a couple of days, we might try to reschedule to another day the same week, but usually its a whole week, so we just skip said week.
Exp doesn't exist in my campaigns, so people just level up when I tell them. Usually this happens between sessions, so that we do not waste time at the table looking for feats and powers.
People who are absent's characters are just not there, and reappear magically when they return.