I would like then to ditch the halfling, half-elf, and half-orc – too campaign setting specific (Middle-Earth).
FourthBear said:the way they're trying to make half-elves distinctive (their inspiring trait) just seems weird. Elves probably don't have it and humans probably don't have it, but for some reason half-elves are just naturally inspiring? Meh.
Driddle said:They do not necessarily take after one parent or another. Not all mixed people have the same attributes. They have a very important place in almost any thriving society's economic and cultural history. And they are not "asian lite," "black lite" or "human lite" any more than a PC in a game would be "orc lite" or "elf lite."
HP Dreadnought said:Then get rid of the halflings while you're at it and we can call that progress!
KingCrab said:...Also, why does the sudden mixture of elf and human suddenly give some sort of charismatic new get-along-with-everyone powers (as was sort of mentioned for the 4e half elf)? You combine the genetics of a human and an elf and suddenly new powers appear that neither of them had before? Doesn't feel right to me.