The whole “theme park” idea makes me want to ask someone to check their medications.
There are hundreds of small press games every year, but we seem to be giving an awful lot of undue attention to this company and game. I mean yes, I am unimpressed. But, why do we keep giving them free publicity?
Asking why we give a company attention isn't suppressing discussion, it IS discussion. Telling me to not ask why we keep giving this company attention does feel like suppressing that discussion however.Please don't try to suppress discussion.
News are news. If people are still interested in following news about this subject (and popularity and engagement in the threads kinda show that they are) its fair game for news about it to be shared. It doesn't always need to be about giving or not publicity to themWhy do you think we keep giving them publicity?
Asking why we give a company attention isn't suppressing discussion, it IS discussion.
I mean, if you want discussion you could try and answer my legitimate question. Why do you think we keep giving them publicity?
News about TSR, sure. But discussing Giantlands? Of course if people are interested in discussing it that's fine, but I am curious WHY people are curious to discuss this particular game, separate from the TSR disaster itself? Its Kickstarter was quite a while ago and got almost no discussion.News are news. If people are still interested in following news about this subject (and popularity and engagement in the threads kinda show that they are) its fair game for news about it to be shared. It doesn't always need to be about giving or not publicity to them
I thought I had read something about Dinehart previously working at Evermore Park in Utah. I presumed this was an ambitious attempt by him to leverage that prior experience to offer an unusual (if a pit pie-in-the-sky) additional dimension to the RPG.The whole “theme park” idea makes me want to ask someone to check their medications.
Giantlands, at this point can hardly be separated from TSR3. So the affluence of news about them will make people wonder about the game. I really don't see where this confusion about the topic can come from.News about TSR, sure. But discussing Giantlands? Of course if people are interested in discussing it that's fine, but I am curious WHY people are curious to discuss this particular game, separate from the TSR disaster itself? Its Kickstarter was quite a while ago and got almost no discussion.
Hey gradine! how the vacation time has been treating you?Jim Ward spent a good hour and a half hanging out on a podcast with three unabashed racists and misogynists.
He does not get to get a free pass on all this
Which podcast?Jim Ward spent a good hour and a half hanging out on a podcast with three unabashed racists and misogynists.
He does not get to get a free pass on all this
I think they were refering to the video with punditWhich podcast?
I'm not trying to be snarky or anything, I just wanna know stuff and look further into it. A quick google search brought up several podcasts for Jim Ward, some of which were music-based.
I mean, at the time of the podcast I don't think he had any reason to know about either event? Wasn't the podcast before the Native American comment? And it would appear almost nobody was aware of the grits wrestling video being the same LeNasa at the time of that podcast?Jim Ward spent a good hour and a half hanging out on a podcast with three unabashed racists and misogynists.
He does not get to get a free pass on all this
Yeah, based on the KS, there were only 77 backers, so it probably didn't get a lot of attention then. Possibly another failing of Dinehart to get the word out. But now that they've hitched their wagon to TSR3 (or possibly vice-versa) and the following fiasco, alot more people are aware of it. And, like me, somewhat curious about this game that has so many original D&D creatives (and, um, a famous player?) attached to it.Giantlands, at this point can hardly be separated from TSR3. So the affluence of news about them will make people wonder about the game. I really don't see where this confusion about the topic can come from.
You yourself have mentioned desperation - have you considered that the desperation might stem from his health? When the successes we can name are from 30+ years ago, we can expect major chronic health issues to be quite a strain. Ward so far seems to be guilty of a few overblown statements about the game he wrote. On the scale of things said by folks in the TSR3 orbit, these are the least significant.
Why? Because of things we see in these two quotes:Asking why we give a company attention isn't suppressing discussion, it IS discussion. Telling me to not ask why we keep giving this company attention does feel like suppressing that discussion however.
I mean, if you want discussion you could try and answer my legitimate question. Why do you think we keep giving them publicity?
I mention that because... one, I don't want to seem unsympathetic to a genuine legend, and two, to establish that I know this particular failstate intimately because I've seen it from the inside. Also because I'm utterly shameless about self-promotion.
There are big names in the industry attached. And that's something that LaNasa and Dinehart and company (as well as lots of other companies) are counting on. The fact that there are big names that are either involved or invoked means the rubes (us) will blather on and on about them and give them a ton of free publicity. It's the nature of fandom. We attribute a lot of weight (maybe too much) to these names whether or not what they're currently producing is any good.I had mild interest in the Giantlands project, back in the Kickstarter days. The main draw for me was the Gygax and Elmore names that were attached to it.