Slit518
Adventurer
I would assume tools in D&D 5e and their use aren't tied to any specific stat, but instead whatever the situation calls for.
Some have a stat modifier that makes sense, such as Thieves' Tools, with a Dexterity mod added to the check.
But what about an Intelligence mod added to the check instead?
Let's shell out some examples of Dexterity based use of Thieves' Tools, and Intelligence based use of Thieves' Tools.
Dex:
Like playing Operation, you need to delicately go in with a pair of tweezers attached to your "Swiss Army Knife", and not touch the sides or else risk getting zapped!
Int:
You already used your Investigation skill to find the bomb! But now you need to find out which wire to cut so that it diffuses and doesn't blow!
or
There is a specific hole on this one wall/door/floor/whatever, and you need to find the right tool to fit it in and disarm/unlock the trap/door!
What are you examples?
Some have a stat modifier that makes sense, such as Thieves' Tools, with a Dexterity mod added to the check.
But what about an Intelligence mod added to the check instead?
Let's shell out some examples of Dexterity based use of Thieves' Tools, and Intelligence based use of Thieves' Tools.
Dex:
Like playing Operation, you need to delicately go in with a pair of tweezers attached to your "Swiss Army Knife", and not touch the sides or else risk getting zapped!
Int:
You already used your Investigation skill to find the bomb! But now you need to find out which wire to cut so that it diffuses and doesn't blow!
or
There is a specific hole on this one wall/door/floor/whatever, and you need to find the right tool to fit it in and disarm/unlock the trap/door!
What are you examples?